Aradel: The Mists Glowed Blue
Aradel Summergaard, Phoenixborn of Evermist Valley, part 4

Ashes | 2015-06-04

Aradel: Ashes: Rise of the PhoenixbornThey have come for you.

Aradel ignored the voice and kept walking. Her mist-kissed skin shimmered in the sunlight, and all around flitted strangely beautiful insects and the occasional fay.

Even now they hunt you. You have laid a doom upon this land.

When she arrived at her father's grave, she shook her head. She should have known this was her destination all along. And she saw him there by the gravestone, his deep blue eyes pleading with her.

I died for this land. For its people. Would you strip all meaning from my sacrifice?

“I will fight for them!” she said too loudly, her voice breaking the serenity. “Like I always have. Like you taught me.”

If you stay here, the people of the Evermist will die. Each honest man who labors for his family. Every good woman who toils with her hands. All the sweet babes whose dreams have yet to take shape.

"But I cannot leave,” she pleaded. “My heart is here. Would you have me tear it from my breast? Let the others come to me. I shall fight them, and I shall win.”

Fight them? Yes. Win? Perhaps. But you will lose trees to flame, and the mists will be trapped by dust and ash. The digging of graves is the only prize you can hope to win by staying in this place.

The mists glowed blue, and from out of them emerged a spirit. It rolled lazily through the air, cooing in the strange tongue of its kind. Aradel smiled as it floated by her, and she held out a finger for it to touch. The mist spirit turned and looked at her, its eyes sad and knowing.

“If I leave this place,” she whispered to it, “how long will it be before I can return?” And when Aradel heard the spirit coo the answer, she wept.

Game Overview Previews: Phases of Play, Attacking/Defending, Placement, Card Types, Dice Powers, Multiplayer and Drafting
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: Part 1, Part 2, Part 3, Part 4
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Aradel Previews: Part 1, Part 2, Part 3, Part 4


Comments


AvatarLoki commented:

In Aradel's defense, I kind of suspect that whoever/whatever 'they' are (probably other Phoenixborn, or agents thereof), they'll hunt her no matter where she goes; she'll bring doom upon *a* land regardless. And if she leaves, it would presumably leave Evermist Valley unprotected, ripe for conquering and/or destruction by her enemies.

Posted on 2015-06-05.

Arutha commented:

The problem with that is they have no reason to conquer anywhere that doesn't have Phoenix born. They appear to be a magic and time have more than enough resources to feed/arm their troops, and so attacking a valley full of dangerous nasties would probably be counterproductive.

Posted on 2015-06-06.

AvatarLoki commented:

Perhaps--but who's to say some of the Phoenixborn wouldn't conquer a region/country just for the fun of it? If nothing else, consider this: If you were after Aradel, and you knew how much she loved the Evermist Valley, which would be the best use of your assets? Chasing after her, forcing you to use up your resources (and possibly taking a *long* time as well, since Phoenixborn are rather long-lived, perhaps even immortal if they aren't attacked)? Or moving into the valley (which, defenders or no, is probably a lot easier without Aradel directing their movements), then sending out word that her beloved homeland has been conquered and forcing her to come to *you*?

Posted on 2015-06-06.

Stereochild commented:

Could you please make the fantastic art pieces at the end of every part 4 review full-sized wallpapers?

Posted on 2015-06-09.

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