Sir,

I have learned that precise crack troops are not the only thing that Queen Maldaria has in common with her son Prince Elien.  She also uses her Summoning Stone to burn her opponents, but in her own way.  She uses lava from the heart of the volcano, rather than the fire that surrounds it as Elien seems to prefer. 

First, she can use her Stone to "summon", after a fashion, lava to one of her walls!  It flows out from the wall in all directions and damages anyone next to it. This is obviously more of a defensive tactic, and she must be careful not to harm her own forces with it, and it cannot help but do some damage to the wall itself.  But it can be very harmful at the right times. 

Lava Flow, a Queen Maldaria Event card

Even worse, she can also summon lava directly onto a unit.  My Fire Archer friend tells me that it takes her more effort to do this than it takes Elien to burn units with fire, and she does it less often, but it is potentially more deadly.  (I am glad I earned his trust, for he is an observant fellow.) 

Wrath of the Volcano, a Queen Maldaria Event card

I have also learned about the other champions that accompany the Queen.  One of them is named Kaebeeros, and he is about as tough a fighter as Duke Ramazall, though not as consistently precise, thank goodness.  But he does somehow seem to grow stronger with time, rather than weaker, eventually rivalling the Queen in ferocity.  My friend says that his strength is tied to the power of the volcano in some way, but I don't grasp how that works. 

Kaebeeros, Champion of the Phoenix Elves

Something I do understand quite well is the final champion Fanessa.  She is an expert Fencer, which is pretty frightening -- I hope I never have to fight her.  With run-of-the-mill Fencers you have a chance of dispatching them before they can riposte and wound you in return, but Fanessa is so good that she is sure to get several extra wounds in on whoever attacks her. 

Fanessa, Champion of the Phoenix Elves

The more I have learned about Queen Maldaria and her forces, the more respect I have for them.  If I were an opponent, I would hate fighting practically every one of her units. 

 


Comments


Jebuh214 commented:

Awesome! First comment!

Posted on 2013-03-18.

tortugatron commented:

Not sure what's coming out of kaebeeros' arm pit, but they can't be spider legs a la Xaserbane, can they? I'm hoping it is a couple of big dreadlocks myself :)

Oh and take that CG for trying to kill my wall!

Posted on 2013-03-18.

TheOne commented:

Quoting Jexik, "Man, I wish you were a hellhound."

So burning out is now a theme of PE? :p

Posted on 2013-03-18.

This comment has been deleted.

MtS commented:

Really looking forward to see how Fanessa behaves in action. I think she can be deadly if she gets into the play early. Kinda funny how you want to get Fanessa in play early and Kaebeeros late.

Also I like Lava Flow a lot.

Posted on 2013-03-18.

thenightsshadow commented:

@ tortugatron: They're just two headband tails.

Posted on 2013-03-18.

tortugatron commented:

@tns: Ah, that makes sense now. But I was kind of hoping for the dreads...

I still see spider legs though ;)

Posted on 2013-03-18.

killercactus commented:

Elien has a man crush on Kaebeeros - maybe that's why he's not a hellhound...

Posted on 2013-03-18.

Zebulin commented:

While these cards are nice, I still like Elien's "Dart in, dart out" strategy more than a offensive wall and champ rush, as these cards seem to encourage. Though I do like Fanessa, I don't know who I'd swap her out for.

Posted on 2013-03-18.

killercactus commented:

Zeb, have you not read Queen Maldaria's ability?

Posted on 2013-03-18.

theshoe1029 commented:

Kaebeeros is the perfect card for me! I always run out of my draw pile!


Posted on 2013-03-18.

thenightsshadow commented:

Kaebeeros is dangerous in Prince Elien's deck. Anyone see why?

Posted on 2013-03-18.

glenn3e commented:

Kaebeeros seems pretty good to me, even without his ability.

Posted on 2013-03-18.

I LIKE TAU! commented:

Spirit of the Phoenix on Kaebeeros Is what I was thinking. Now what's left? Phoenixes? And we pretty much know them already.

Posted on 2013-03-18.

Bent Cloak commented:

We do? I was just being annoyed that, as cool as these new cards are, I still don't know anything about this "Conjuration" mechanic. Was something revealed elsewhere?

Also, while Wrath and the Champions are great, I cannot help but be a little underwhelmed by Lava Flow. It seems to me that for every game in which it kills three units at once, there would be many in which you wait, and place units awkwardly away from your own walls, and damage your own walls to do one wound to one 2 HP Common. I'd really rather see a card that does 3-4 wounds to my wall to hit adjacent units for 2, though no doubt playtesting found that to be overpowered.

Posted on 2013-03-18.

killercactus commented:

It's a threat card - stops your opponent from crowding Queens walls with a bunch of low life units. Also, what you might not be considering is that you can place a Wall and then play Lava Flow. Remember how awesome it was the last time you dropped a fresh wall and killed 2-3 units with Walls of Ice Shard? Think about how awesome it would be if you didn't even have to roll and it didn cost an attack. Plus, you get to draw a card.

Posted on 2013-03-18.

Cyprien Esenwein commented:

Kaebeeros is awesome! I love when the draw piles run out, when it's just my Summoner and a Champ against a few enemy units... I seem to do well in those situations.

Lava Flow seems to wreck CG, but not much else. Interesting that it makes you draw a card.

Wrath is cool. It's like building magic, but instead of gaining magic points, the enemy loses health.

Fanessa also demolishes CG (that is; anyone with low attack) but will fold to GD champs or PE

Posted on 2013-03-18.

thenightsshadow commented:

Fanessa folds to Ranged Commons and Champions. Nuff said.

Posted on 2013-03-18.

killercactus commented:

Oh yeah - lava flow hits summoners, too

Posted on 2013-03-18.

Bent Cloak commented:

It's true that the card-drawing angle to Lava Flow is fascinating. In most card-based games, a "cantrip" ability like that can be a huge boon, but in Summoner Wars, it's much more marginal - by the time you draw that card, you've already summoned, and made plans around the Events you knew you had. If it's a unit you want to play (or an Event you want to use later), you gained nothing, since you would have drawn it next turn, anyway.

So, the advantage here isn't helping you get the cards you want, but the ones you don't. That extra card is only a real advantage if you Build it. And that seems to mean more to Maldaria than most, since she has two different Events which want cards as a resource.

And, while I'm still not 100% sold on Lava Flow itself, it certainly is exciting to see Summoner Wars dipping into a new resource in their designs!

Posted on 2013-03-18.

glenn3e commented:

I think you're not counting the fact that if your extra drawn card is an Event, you can play it immediately. Double Lava Flow ftw. Also, Release the Hounds lets you summon during the Event Phase.

Posted on 2013-03-18.

Bent Cloak commented:

Odds of drawing an event will generally be around 1/3 - I don't play Phoenix elves to take my chances with odds like that. And Release the Hounds only lets you summon the cards you searched out using it, so the card drawn with Lava Flow would not qualify - though, as I mentioned, you could Build the Lava Flow card to help you get out a Released Fire Beast.

Still, there are some tricks I neglected to consider - like offing a bunch of your own units for magic while still getting attacks in, for example. On further consideration, Lava flow looks like good utility, even if it is less sexy than a more damaging version might be.

But, seriously, what's the deal with Conjured Phoenicies?

Posted on 2013-03-18.

glenn3e commented:

Release the Hounds work, because it lets you build Magic during the Event phase to summon Units. So every additional card helps.

Posted on 2013-03-18.

ZeeJr commented:

Riposte is a more reliable version of Retribution. They both respond to melee attacks only. That extra assurance gives the ability a whole extra point for cost, since Fanessa has two fewer life points than Bellor, but only one less cost.

In the majority of games, she'll be able to score at least one wound through Riposte. Some notable exceptions would be if she manages to take 5 wounds in a single attack from sombebody like Rukar. Or if she was previously wounded from an event, such as Burn, so that a 3-wound attack could destroy her.

And of course, there's always the case that she doesn't get wounded, either because you won the game before she could, or because you were assassinated.

Posted on 2013-03-18.

killercactus commented:

Or because you attacked her from range.

Posted on 2013-03-18.

ZeeJr commented:

Ah, Dangit!

I meant to mention range before I posted.

Posted on 2013-03-18.

darkbladecb commented:

Kaebeeros is my home boy. Just saying.

Posted on 2013-03-18.

TheOne commented:

Hahahahahah, ^ Cory calling dibs on design. Yeah, I love your design, bro. :) But why didn't you complain to Colby or John that he wasn't a hellhound? Conflicting art with the Firebeast or what? Or was Hydrake and the whole shtick solely to the SE?

Posted on 2013-03-18.

Jexik commented:

Lava Flow can be really good. The idea behind putting draw on that card (and on RtH) was to combo well with WoV (one of Colby's designs) and RtH mechanically, heat up Kaebeeros, and for thematic reasons: stuff is bubbling up out of the Volcano.

There's another card for a different faction that used to have 'Draw 1 Card' on it, but that line got axed eventually. Another story, another day.

And yes, KB was an idea Cory had for a fan project he was making, but it was on a Summoner and called "Last Stand." My notes did call for him to look like Cerberus (hence the name), and for Maldaria to have red or auburn hair, but those memos didn't make it.

Still a fun deck though.



Posted on 2013-03-19.

Hatchet Jackson commented:

I really like KB I see him like the houndsman. I wish he was a giant 3 headed hell hound. He is my favorite card from today's preview. I think the queens base deck will be unique and a fun deck. Seems like it will be a really offensive deck with nice defensive surprise cards.

Posted on 2013-03-19.

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