Mountain Vargath

Programming Note: Due to the large number of cards to preview, we are starting the previews before the pre-orders are available. Pre-orders will be up in 1-2 weeks. Plus, Preview Monday will be twice as nice as usual, with TWO Summoner Wars previews per day. TWO!

The Mountain Vargath have always been one of my favorite factions, not only because they look cool, but also because of the way my brain tingles when I look at a goat-filled Summoner Wars battlefield and examine the hundreds of possibilities those goats offer. Sunderved and Moyra both offered a high number of tactical options each turn, but Malenatar multiplies those potentials.

Malenatar

You can move up to five (FIVE!) common units near Malenatar each turn. These could be commons that have already moved this turn (or will move), in which case you could move a few units twice, or they could be units that haven't moved, in which case you could theoretically move 8 different units on a turn by using just 1 unit's ability. The reach and the tactical possibilities are incredible.

Of course, it is not free. Malenatar repeats a mechanic we first saw in Korbolden of Alliances fame, in which you discard from your hand in order to gain an immediate effect. The cost is interesting, as it's not just 1 less card you could play; it's 1 less magic you could've built as well. Luckily for those who choose Malenatar, he comes with some tricks to balance the cost of Strategic Positioning.

Battle Procurement

This is a very strange card in that there is no way to play it in and of itself. What's its use, then? Battle Procurement's use is that, once you discard it using Strategic Positioning or some other ability that demands a discard from hand, it comes back to your hand automatically during the next turn. It's like getting a free use of Malenatar's ability each turn!

A subtle bonus to this card is that it doesn't come back to your hand until AFTER your draw phase. With as many cards as Malenatar can discard during a turn, one of the limits on his ability is simply having enough cards in hand, and activating Battle Procurement gives him 6 cards to work with instead of 5 most turns. There's only 1 copy of this card in the deck, though, so hopefully you can find a way to get it early and kick off that nifty cycle.

Superior Execution

Speaking of card draw, Superior Execution does that and so much more! This event lets you draw 1 card; it's nice that it replaces itself so that Strategic Positioning isn't slowed down. (By the way, I have to say Malenatar reminds me a bit of this guy, with an ability that requires discards from hand plus a spell that replaces itself.)

But of course the crazy bonus of this card is that it lets you get all those cards you discarded during your turn back! All those abilities that normally cost you a precious card from hand can be played guilt free - go crazy for a turn! Think Wake the Father Gem, but way cooler because you're a ferocious goat instead of a pale-skinned miner.

If you haven't guessed yet, there are a couple other units in Malenatar's deck that feature the discard mechanic, helping you take full advantage of Battle Procurement and Superior Execution. Here's a first look at one of them:

Varden

The versatility of Varden is powerful. He is simultaneously 2-attack, 3-attack, 4(!)-attack, and 5(!!!)-attack champion, depending on the situation and the cost you are willing to pay. And that's with range! Hide and cower, opposing summoners.

With the simple discard mechanic and the events that support it, Malenatar multiples a player's options, and in Summoner Wars, more choices always means more fun. Can't wait to show you more!

Check back later today for our first Scraven preview from Brian!

Second Summoner Previews:
Kynstri's Mission
Saturos: Part 1
Natazga: Part 1


Comments


Syurtpiutha commented:

OK, very intrigued. I assume Superior Execution does not replace itself during the build magic phase?

Posted on 2016-03-21.

killercactus commented:

No, because it wasn't discarded as a result of a Special Ability.

VERY powerful deck here. Malenatar and Battle Procurement is just a wave of goat power in your face!

Posted on 2016-03-21.

Prelate commented:

Varden + Brute + Superior execution makes Quen look a little sheepish (pardon the pun)

Posted on 2016-03-21.

glenn3e commented:

Korbolden finally has a home...

Posted on 2016-03-21.

ZeeJr commented:

These decks are all looking like a lot of fun so far.

Posted on 2016-03-21.

AstroCosmos commented:

Hm, in terms of general use, Quen looks a lot better than Varden. For one magic you get two additional dice with Quen, whereas you're spending two cards from hand for Varden to get the same number of dice. Quen can also use those two additional dice against a separate target if the first one dies. And the more Quen kills, the more she pays for her own ability but Varden is limited by your deck size and how many card recursion effects Malenatar has. Varden looks like he's better suited for single burst attacks either against the summoner to win the match or to eliminate a very threatening champion that could make you lose.

Posted on 2016-03-21.

Irisches Glueck commented:

AstroCosmos, personally I see it very different; I think Varden looks a lot better than Quen in Malenatar has.
Quen is a 2r/4 for 5 while Varden is a 2r/5 for 6; 1 higher cost for 1 higher toughness. However, typically Quen will use her ability one or twice getting her to cost 6 or 7 total respectively. While it is nice that she can attack multiple targets, she is very frail and drains magic. Varden on the other hand has Battle Procurement; essentially making him a 3r/5 for 6 which is a discount from the traditional 7 that would cost. Then with Superior Execution, it really makes the big turn free for him which is nice. Personally I would go with the stronger cheaper guy over the frailer champions that cost more and potentially can attack multiple units.

That said, I love Korbolden here. Battle Procurement basically lets him do 3 wounds every time he hits... I'm in love! =D

Posted on 2016-03-21.

killercactus commented:

It's not really great to compare the two - they do different things sometimes. But if you don't need Mal's movement, Battle Procurement is excellent with Varden and makes up that difference easily. There's other stuff, too...

Posted on 2016-03-21.

Caleb Wolfbrand commented:

I am interested to see how the rest of the deck gels with this. I'm a HUGE Sunderved fan so I'm definitely keeping my eye open for new commons!

Posted on 2016-03-21.

commandercool commented:

Brute+Quen+Varden is theoretically incredible. Blast open 1-2 holes w/Quen, knock Quen aside with a Brute, and finish the job w/Varden.

Also, add Qayla, and there's an extra movement that you get.

Loving the ability to be aggressive in all the previewed second summoners.

Posted on 2016-03-21.

Ad Hoc commented:

Even though I play tested (the crap out of Brath!) I restrained myself from checking out Malenatar's stuff (as well as Saturos, ironically) so I could have this moment right here....

Sooooooo excited!

Posted on 2016-03-21.

prometheuslkr commented:

Not too much Sunderved love yet, but hopefully we'll get to that next time. Malenatar looks like he'll play similarly to Sunderved in that he has economic disadvantages which hurt him if the game goes on too long, but right up front he has the power to crush you with overwhelming force. Having only 1 Battle Procurement is unfortunate though, given how so many of the cards in the deck seem to be built around it. It seems to make for a faction that can easily get screwed by draw pile luck.

Posted on 2016-03-21.

Prelate commented:

Wait and see, Wait and see....Battle Procurement will get some help :)

Posted on 2016-03-21.

AstroCosmos commented:

Irisches Glueck, I do think that Varden can be stronger than Quen in certain situations. That's why I was saying in a general sense Quen strikes me as better simply because she requires less moving parts. I just wanted to address Prelate's mention of a three card combo making Quen look rather meek is all. I mean, I would take Varden over Quen any day of the week if I knew I would be able to get a shot on their summoner with him. Five range attack on any summoner is well worth the additional cost!

Honestly, I'd probably consider packing both in a deck (Sunderved or Malenatar) but that's without knowing what other champions are up on offer. I simply think they serve separate functions. Varden is better than Quen if you you plan on only needing one large attack but Quen is better if you need a decent source of damage over more turns.

Posted on 2016-03-21.

killercactus commented:

Heh - if there's one card in the deck that doesn't need any help, its Battle Procurement.

The cards aren't built around Battle Procurement - its actually the other way around. You can (and will want to) discard cards without having BP or Superior Execution to make them free. These powers are worth the magic they cost you.

Posted on 2016-03-21.

Destil commented:

Perfect job u did there guys..perfect new mech!!

Posted on 2016-03-21.

prometheuslkr commented:

Agreed, Battle Procurement is a very good card. But anything that's only got 1 copy is inherently weakened. One of the things that makes Frick so powerful is the consistency of only having 3 events, with 3 copies of each.

Posted on 2016-03-21.

Justantula commented:

Ah, second summoner of the faction I started playing this game with. Low AV for Malenatar however... must have an event to raise it, I hope.

Artwork is more ram-like. Not bad.

I wonder if we are going to get a Vargath with "light" in it's Special Ability name to work with Crusaders. Or more ranged Commons. The Cherubim isn't enough for these guys.

Some ranged female Common Vargath "shock"troopers would be great.

But yay, looking forward to using the Vargath more soon!


Posted on 2016-03-21.

adalbert commented:

His ability seems like a hammer for the low life summoners.

Posted on 2016-03-21.

jwalker commented:

Two things i'm wondering - are mass 1 AV commons really good enough even with all this good movement? Warrior and stormmage s i see as working but without sundy's bonus ...
And that discard back to hand event should have hat the wording - if this card is discarder or put in any magic pile or discard pile it returns to your discard pile. There is NO way to prevent mimic or spy!
Like the deck mechanic a lot though, good job

Posted on 2016-03-21.

killercactus commented:

It should never get mimicked - if you don't use it during your turn, build it as magic and then it gets discarded and is ready for next round.

If it gets spied, then you're SoL. But hey, if you have a spy in your faction maybe you deserve to lose your best toys... (see what I did there some of you?)

Posted on 2016-03-21.

Nburghardt commented:

LOL, KC!

Posted on 2016-03-22.

Irisches Glueck commented:

I love Storm Mages here. You basically have a method to deep-strike them without the aid of a brute =]

Posted on 2016-03-22.

commandercool commented:

And think of the range that you can get here if you DO use deep strike a Storm Mage with the aid of a Brute in combination with Strategic Positioning.

Posted on 2016-03-22.

Crimson commented:

This is easily the new deck I'm most excited to play so far. Farrah has a chance to usurp that throne but I don't know that anyone else can. Saturos vs malenatar is going to be such a cool match up!

Posted on 2016-03-30.

epyonyx commented:

How many copies of Superior Execution?

Posted on 2016-04-11.

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