I just got back a few hours ago from GenCon.  It was great!  But I'll write a bit more about that later.  Right now I'll give you another peek at the Sand Cloaks. 

In the first peek I showed all the Event cards for this deck.  They are all Event Abilities, and are played under a Sand Cloak unit to give it an additional ability. 

Many of you speculated that some of the units in this deck must be able to do more things with the EA cards, and you are right! It turns out that Event Abilities can be obtained in several ways besides playing the card under the unit. This week we see that EAs can be shared between units. 

 Marek, Summoner of the Sand Cloaks

The Summoner herself is a prime example of this. My statement last week, "Marek is a sort of reverse Vlox" is true a second way: she can share the EA she physically has with one other Sand Cloak unit each turn.

Hunter, Common of the Sand Cloaks

Hunters are perhaps the best sharers of Event Abilities -- at least with each other.  If one Hunter has an EA card, all Hunters have that ability.  So Hunters could potentially have several Event Abilities to use at once -- until they die, at least, which happens easily. But they also hit harder when they have an EA card under them, which is very useful for a ranged unit. (Note that the +1 Attack Value is not shared with other Hunters. An EA given by Marek is not shared either.)

Fink, Champion of the Sand Cloaks

Fink is a bit like Vlox: he copies EAs rather than sharing them with others.  While he does have a range limit of 3 spaces to find a unit to copy from, he can copy all the Event Abilities that unit may have, whether directly from an EA card, or indirectly from sharing. 

That's all the units I will show this week, but I will end by pointing out something many of you have commented on.  The faction symbol of each Alliance faction is a combination of the symbols of the two factions forming the alliance.  Compare the card backs for Cloaks, Sand Cloaks, and Sand Goblins:

Cloak back

Sand Cloaks back

Sand Goblin back

What's more, we can see a tendency to use a combination of the color schemes.  Marek's unit and Event cards in particular show a combination of the grey of the Cloaks and the sandy bronze of the Sand Goblins.

Now I can recuperate from the trip. See you next week!


Comments


Ryu commented:

Learned goblins? Awesome!

Camouflage and Escape on all hunters? Sick.

Posted on 2014-08-18.

ZeeJr commented:

Wow. The possibilities literally are endless now.

Hunters and Fink will often have two, three, or four abilities! Hell, it's technically possible for them to have all nine.

Worth noting that the Hunter specifies the card must be "Under it". So Marek sharing an ability with a hunter doesn't boost that hunter's AV.

Posted on 2014-08-18.

sitnam90 commented:

I think so far we havent gotten to see alot of deckbuilding potential out of Mareks deck. That said, I quite like how these cards fit into her theme very well. In true Cloak faction, it seems Hunters/Fink/Marek can have a ton of options to surprise you. Swift on Marek, Marked Target on Hunter= 3 movement and 3 dice on a enemy summoner

Posted on 2014-08-18.

Joseph commented:

Interesting. Those are some really kickass abilities, the only question now is, how do you keep them alive? I would still never play any good event ability on a hunter if I can't get them back. Fink has an intriguing statline. Still, how do you keep them alive?

Posted on 2014-08-18.

mjje commented:

They seem very complicated in that you always have to check which unit got which ability.
Not really for me...

Posted on 2014-08-18.

tortugatron commented:

It bugs me that Fink is ranged but only has a book and a sword... Does his sword shoot magic missiles?

Posted on 2014-08-18.

sitnam90 commented:

You can say the same thing for tons of range units in the game, not everybody has an obvious ranged weapon

Posted on 2014-08-18.

Ryu commented:

It's magic (literally)!

Posted on 2014-08-18.

glenn3e commented:

Fink's ability doesn't kick off the turn he comes in, making use of him a little tricky... especially since he can get one-shotted.

Posted on 2014-08-18.

joepinion commented:

The Sand Cloaks color scheme is so neat looking. Looks like real sand. :P

Posted on 2014-08-18.

tristak commented:

I LOVE the color scheme here!

Posted on 2014-08-18.

Irisches Glueck commented:

I am in love with the back of the SC cards! Its perfect =]!!!

Posted on 2014-08-18.

Adam commented:

The Admiral should be handy.

Posted on 2014-08-18.

Nburghardt commented:

Probably my favorite art in the game thus far. Gorgeous! I'm pretty sure I won't play her well, but will want to pick her just to stare at the cards the whole match. :)

Posted on 2014-08-18.

Barliman commented:

Perhaps Fink's art was done before his stats were decided. I'll pretend he's holding a musket on his shoulder instead of a sword. :)

What *I* wonder about is the significance of the blue light coming from his book, if any.

Posted on 2014-08-18.

sitnam90 commented:

The artwork is quite beautiful. Fink is a really interesting piece, a nerdy goblin! Hunters are really cool, a great combination of the two themes. Really like the dual wielding thing. Marek is interesting, though it seems she wears more armor then most other SG/CL units. She almost looks Vanguardy to me, though with bronze colored armor

Posted on 2014-08-18.

joepinion commented:

Fink has glasses, therefore smart, haha.

Posted on 2014-08-18.

CupidsArt commented:

Fink's artwork was finalized before his stats. Ultimately though his range is dependent upon magic more than his weapon. Think of his book as a conduit to take abilities and deliver them back, as for the sword, maybe it's a keepsake from a fallen victim of his past, ;)

Posted on 2014-08-18.

Irisches Glueck commented:

I just imagine that Fink is casting spells from the book. The sword is just a comfort weapon when his spell fails haha

Posted on 2014-08-18.

Lets play a game! commented:

Fink shoots sword shaped magic blasts every time he swings, Zelda style.

Posted on 2014-08-18.

vernon commented:

it seems Vlox will get nothing out of this deck :(

Posted on 2014-08-18.

sitnam90 commented:

Thats a tough thing to say Vernon, we havent seen 2 champs and 2 commons. It seems this preview was geared towards the units that work with event abilities. I'm sure the SG/CL summoners will get some tools by the end of previews.

I figueed out the conundrum with Fink: he is reading up in the sword boomerang spell!

Posted on 2014-08-18.

dok commented:

@ Joseph: Admiral/Hunters can be a very powerful combo for Marek. And of course there's stuff like camoflage and escape that helps you keep them alive.

@ Vernon: Vlox is already doing quite well, as esper88 will tell you. But as sitnam says, there are more units to come, and not every unit in the deck has an EA-based ability.

Posted on 2014-08-18.

thenobleknave commented:

I'll go ahead and say it: SG and CL get a Champ and a Common they'll love, and the rest belong to Marek.

Also, she's my favorite of the set, and is a ton of fun to play. She really captures the feel of both factions.

Posted on 2014-08-18.

PassiveAssassin commented:

If I'm reading this ability this correctly, I'll probably make custom tokens with ability names to place on top of the cards so I don't have to keep looking underneath them.

The power sounds really cool, but could be fiddly to play.

Posted on 2014-08-18.

thenightsshadow commented:

@ PassiveAssassin
The easiest thing to do is have the Event Ability name peek out from underneath the card. It works especially well if you keep a Hunter at the back.

Posted on 2014-08-18.

Hilgendwarf commented:

This is all looking amazing! Is anyone else wondering why Marek is carrying Vlox's staff?

Posted on 2014-08-18.

xMagox commented:

Why nobody've talked about the Hunter's art? They look great, like a little hiden assassin. And like other people've said, with camouflage/escape they can last a little longer on the field. Then, if you put the admiral, he can combo very well with your hunters and with fink...

Oh, and Hawk with swift + Blitz; one being from MT, can be do a great job charging against some decks.

Posted on 2014-08-18.

freezinpee commented:

Hunters are magnificent. Where's the big champ at? Do we get another wyrm?

Posted on 2014-08-18.

Skydragon222 commented:

So the thing about Fink... There's no way that goblins have optometrists, they don't even have bathrooms. So clearly he killed someone for those glasses.

Posted on 2014-08-18.

Grognack96 commented:

I love it and cannot wait


Posted on 2014-08-18.

Micam commented:

Fink reminds me of the brainy gremlin in Gremlins 2. I can even imagine him speaking with that same voice

Posted on 2014-08-19.

glenn3e commented:

Are Hunters female SGs? Something about their posture and the skirt they're wearing seems to imply that.

Posted on 2014-08-19.

Lets play a game! commented:

@ Hilgendwarf - oh Vlox has a staff haha, I always thought he just had a hook hand

Posted on 2014-08-19.

xMagox commented:

@ Hilgendwarf - oh Vlox has a staff haha, I always thought he just had a hook hand [2]

And now i'm disapointed : /


Posted on 2014-08-19.

CupidsArt commented:

Vlox has barbs on the inner most part of his staff, Marek has a staff that is similar but the shape is different if you look.

Posted on 2014-08-19.

Nburghardt commented:

I always thought Vlox wielded some sort of mancatcher weapon. If you google it, you can see images of similar weapons/devices.

Posted on 2014-08-19.

Zaid commented:

Now this is cool. I notice all the character art is dark, is that just the thematic color choice for the SC's or is the contrast just low?

Posted on 2014-08-19.

CupidsArt commented:

@ Zaid

That was an intentional move on my part when doing the artwork.

Posted on 2014-08-19.

Micam commented:

@ CupidsArt: these cards look fantastic. Did you do all the artwork for this set?

Posted on 2014-08-19.

CupidsArt commented:

@ Micarn

Yes, 72 images in all.

Posted on 2014-08-20.

GoldenJellyFish commented:

Does that 72 include art for event cards? Or is that just the same as the summoner art?

Posted on 2014-08-20.

CupidsArt commented:

@ GoldenJellyFish: The 72 does not include the Event card art, it is just an enlarged bust. It also does not include the mixed faction logo icons.

Posted on 2014-08-20.

GoldenJellyFish commented:

So the 72 is purely units? That seems a lot considering the 'normal' amount is 7.. 3 commons, 3 champs and a summoner..

Posted on 2014-08-20.

CupidsArt commented:

The math won't add up, you'll just have to wait to see why, ;)

Posted on 2014-08-20.

GoldenJellyFish commented:

The only thing that comes to mind is conjurations and mutations.. But surely there cant be 16 of just those.. I hate waiting

Posted on 2014-08-20.

Lets play a game! commented:

7 (champs+commons+summoners) * 8 factions = 56. Of the 16 left one is a fallen phenox conjuration, and 3 more of those are boosted DB commons leaving us with 12 blanks. hmmm, derma had 8 in his base deck so lets assume there's about that many in the alliance deck, leaving ~4 blanks. I'm thinking other conjurations, something to do with the prison CF mechanic, new walls for swamps mercs, another card for the transforming manther/puman.

Posted on 2014-08-20.

GoldenJellyFish commented:

The boosted DB commons will have separate cards? But then what about boosting commons from the DD and BD?

Posted on 2014-08-20.

BuckWilde commented:

There's box art as well, so I'm guessing that's one of the pieces.

Posted on 2014-08-20.

Lets play a game! commented:

I don't actually know for sure boosted DB commons will have different cards I just figure that would be an easier way of doing it then having to remember. I think boosting will be unit specific so the old units won't have the option. Not a play tester so just guessing.



Posted on 2014-08-20.

BuckWilde commented:

Moar previews tomorrow! Gah! It just keeps coming and it is amazing!

Posted on 2014-08-20.

Zaid commented:

Either way awesome choices in coloring, CupidsArt.

And yeah, I definitely dig the bi-weekly updates.

Posted on 2014-08-20.

glenn3e commented:

Yeah bi-weekly updates really boost up the chatter at this site.

Posted on 2014-08-20.

thenightsshadow commented:

@Let's play a game:
You forgot any potential Cave Filth Mutations and Swamp Mercenary Vine Walls, if they have any.

Posted on 2014-08-21.

jods commented:

I'm not a native English speaker but isn't there a typo in the Hunter card text?

"all Hunters you control [...] in addition to **its** abilities."

Shouldn't it say "in addition to their abilities"?

Posted on 2014-08-25.

TrueLink commented:

Fink has my favorite art in the game. I think that makes up for the sword / ranged aspect of it.

Posted on 2014-08-29.

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