Men, 

You are among our best scouts and spies: we are very pleased with your previous scouting work. As you know, the reward for a job well done is another job, and there are new situations we need more intelligence about. 

You first three will go to the Bender empire to investigate reports of rebellion there.  It looks like there are some new gangs that are bullying townsfolk and even soldiers when found in small groups. 

Bruiser, a Common of the Cloaks

More importantly, there have been several assassination attempts, most of them successful, against middle- and high-ranking officials of the empire.

Concealed Weapons, a Jexic Event card

Our analysts see patterns in this behavior which make us suspect the Cloaks are behind this.  We want you to investigate this possibility, and keep tabs on the Cloaks in general. 

You other two will go the jungles where Abua Shi's tribe of Elves lives.  What we hear from those quarters is increased attacks of animals against humans, goblins, and other sentients. 

Hyena, Common of the Jungle Elves

Rhinoceros, Common of the Jungle Elves

The rumors make it sound like the beasts are showing a near-human sentience of their own.  Of course, this could be the inevitable distortion that rumors always go through, but we have heard enough to conclude that the beasts are being driven by a summoner.  We want to know whether that is true, and whether it is Abua Shi or some new summoner among the Elves.  Given the number of new summoners we have seen, it wouldn't surprise me to find another one anywhere. 

Good luck.


Comments


glenn3e commented:

First!

The Rhino's ability is a little disappointing, but I love the Hyena(I can see a beatdown when combined with CoH in Abua's deck). Its also a 0 coster for the JE which can hit hard, giving them more tools.

As for the Bruiser, I'm getting dizzy thinking of the feats Vlox will be able to perform by Copying Intimidate. He will be less reliant on CoS and it gives the Cloaks some more firepower. Endgame having this guy around for Vlox to copy will be awesome.

Posted on 2013-12-16.

Filth4ever commented:

I LOVE PREVIEW MONDAYS

Love the Bruiser art

Posted on 2013-12-16.

Adam commented:

I like the rhino. I wonder if Jexik will have some way to move units in events phase or if Concealed Weapons is just something you need to rely on the opponent allowing you to set off (not that there is much they can do if they are mostly melee).

Also, I want bruiser gloves for Christmas. When will they be up on the PHG store?

Posted on 2013-12-16.

glenn3e commented:

My guess is NN has an Event or ability that stole a card from Jexik's hand and it was Concealed Weapons.

Posted on 2013-12-16.

killercactus commented:

I know people are gonna hate on the Rhino for using an old ability, but fighting one of these things really feels like you're battling a Rhinoceros. It just comes barreling at you and is so hard to bring down.

Hyenas are really versatile units that do a whole lot of cool things. Having a 0-cost unit throw 2 dice is really cool.

Bruisers are my least favorite Jexik card, which says something.

Posted on 2013-12-16.

sitnam90 commented:

I do hate on the Rhino, but I see the uses. Rhino do seem like good units though so I'll give them a try. But Hyena's....I am not disappointed one bit. They have several things going for them, the most important of which is that they are my a favorite animal. If you have ever had a weirder animal as your favorite like I do then you know it is hard to get them represented in games. I already think that Skikwa + Hyena's would be a good combo since you can make use of Swift Shot to get attacks on two different units, allowing two Hyena's to get bonus dice.

I really like the new cloaks to. Bruisers give Cloaks a viable tank option, and seems like a great combo for Vlox, especially against low unit count armies. Concealed Weapons seems good, though I hope Jexik has some sort of ability to move or place during event phase.

Posted on 2013-12-16.

ZeeJr commented:

Bruisers. Couldn't be happier. I'll miss the days when you could count on a Cloak opponent having a bunch of squishy units, but they needed a tank so bad that I'll forgive this break from that part of the faction's identity. With good positioning of them, you can really disable opposing champs.

Concealed Weapons. I love that it encourages Jexik to have a higher unit count. And will force your opponent to be cautious about engaging your melee units. Will combo awesome with Scrappers.

Hyena. Pretty much exactly what I speculated from the teaser. I also remember somebody's custom faction with a Hyena unit with a similar ability. And I dig it. Abua will make good use of a 0-coster, especially one with 2 AV.

Rhino. Will definitely give them a try, but I'm guessing now that I'd rather summon an elephant over a rhino 80% of the time with the style I currently play JE. (Notice how those two units have the exact same stats with a different ability). Plus I almost never run elephants un

Posted on 2013-12-16.

Recna commented:

Yay for monday previews again. I'm really liking most of these cards so far (its hard for me to be excited about rhinos even if they are good).

Does intimidate stack if multiple bruisers attack the same unit?

Posted on 2013-12-16.

Viegon commented:

Ooh, I love Concealed Weapons and the Hyenas.

Personally, I think the Rhino is pretty cool. Sure, It's not super flashy, but they'll be useful. They'll work nicely with the Archers.

Posted on 2013-12-16.

Adam commented:

Bruisers can't stack because the magic tax only applies to counterattacking that specific unit. For example, I attack a Rhino with one Bruiser. Next turn, that Rhino must pay 1 to attack that Bruiser but doesn't have to pay to attack anything else.

Posted on 2013-12-16.

BuckWilde commented:

I like the Rhino, especially with Chant of Life. Those things will last a while...plus the art is great. I'm definitely digging these new Jungle Elf units.

Posted on 2013-12-16.

Adam commented:

The rhino art is indeed the best... but man, those Bruiser fists.

Posted on 2013-12-16.

Lets play a game! commented:

One important thing to note about the Rhino is that since it is a faction deck unit and not a reinforcement (like the elephant)there will likely be a starting Rhino on the battle field. So even if people arn't putting many Rhinos in there decks, how the original one will be used will still be super interesting.

Posted on 2013-12-16.

JanE commented:

POLL:
RHINOCEROS or ELEPHANT?

Posted on 2013-12-16.

jwalker commented:

Yay Preview is back!
Can't comment to much about the cloaks unit so far - need more information. Bruisers might be useful for Vlox but not sure I want to thin out other commons for the ability.

Rhino is a useful common but I don't see me using it with Abua.
Hyena however ... oh boy ... will go into Abua's deck instead of some Kittens. They can also work very well with Archers!

Posted on 2013-12-17.

killercactus commented:

I prefer Elephants, but it's purely stylistic. Many will prefer Rhinos.

Posted on 2013-12-17.

MHandz commented:

I think I'm in the Rhino camp. The Elephant's ability is a bit circumstantial, while the Rhino ability is always 'on' and, one presumes, I'll get the first one for free with this deck.

Might be a skill level thing; I like passive abilities that I can relay on and don't require me to make major tactical commitments/concessions to.

Posted on 2013-12-17.

JanE commented:

+1 to Elephants, unless Nikuya Na has something that especially combos with Rhinos.

POLL:
ELEPHANT - 3
RHINOCEROS - 1

Posted on 2013-12-17.

Adam commented:

I like elephants more because their ability is more interesting, but it is also easy for the opponent to play around and so is usually useless. I would sooner play the rhio unless NN has something to help Dumbo out.

Posted on 2013-12-17.

JanE commented:

Well... That's 0.5 for both then.

POLL:
ELEPHANT - 3.5
RHINOCEROS - 1.5



Posted on 2013-12-17.

jwalker commented:

oh a poll? I'm not a Elephant fan at all if anything I'll play Rhinos :P

Posted on 2013-12-17.

killercactus commented:

Well, Nikuya Na has something that helps Rhinos AND Elephants...

Posted on 2013-12-17.

glenn3e commented:

Elephants led me to the final round of the IOS tourney. Elephants ftw!!!!!!

Posted on 2013-12-17.

sitnam90 commented:

The Eater finds both delicious. Heck why not use both though? Both are costly and somewhat situational, you wont wanna summon all of them, so if I was gonna use them it'd be in a splashier deck.



Posted on 2013-12-17.

JanE commented:

OK.

POLL:
ELEPHANT - 4.5
RHINOCEROS - 2.5

Posted on 2013-12-17.

Curropepe commented:

ELEPHANT - 4.5
RHINOCEROS - 3.5

I love rhinos.

Posted on 2013-12-17.

joepinion commented:

I prefer elephants for fun and theme but rhinos for competition. They are very strong JE units.

Posted on 2013-12-17.

tristak commented:

My vote is Rhinos. Maybe just because I love the art.

Posted on 2013-12-17.

champrjk commented:

I vote Rhinos. I'd much rather have an ability that is always in effect vs a situational one.

Posted on 2013-12-17.

JanE commented:

POLL:
ELEPHANT - 5
RHINOCEROS - 6

Rhinos charged forward!

Posted on 2013-12-17.

Justantula commented:

Rhino's aren't that good for an aggressive player compared to Elephants who can possibly earn you two magic in 1 turn with Trample. But good artwork nonetheless

Elephants +1 ;)

Posted on 2013-12-17.

thenightsshadow commented:

I beg to differ. Their unique stat line with the defensive ability of TOUGH makes the Rhino an offensive force when you consider the other Events and Abilities "Meat Bun" brings to the table.

Posted on 2013-12-18.

Justantula commented:

Not everyone knows what Events and other Abilities there are and are basing this off just what has been shown here.

Posted on 2013-12-18.

Olivier commented:

With Abua Shi at least, no event is going to help the rhinos (except chant of life, arguably). I'm also along the lines of Justantula that elephants at first glance seem to fit the agressive/opportunistic playstyle of Abua Shi better than rhinos. With Kinokuniya, I'm no playtester so I wait and see...

Posted on 2013-12-18.

killercactus commented:

Well, this is the first time we've seen a Tough unit with 2 AV and 3 Life. Anyone who's played against Sam Farthen knows how difficult it is to deal with sturdy commons with good AV pushing on your doorstep. If you get a Rhino charging at your opponent, they have to commit a lot of resources to bring it down.

Posted on 2013-12-19.

thenobleknave commented:

To echo what KC said, Rhinos are a pain to bring down. Abua's Chant of Growth works well since they're hard to kill, and Chant of Life removes 4 AV worth of Wounds as opposed to 3 AV worth of Wounds for a non-TOUGH Unit.

Posted on 2013-12-19.

Justantula commented:

I guess it's only when I play that 3's aren't rolled that often. Lucky me I suppose :)

Posted on 2013-12-19.

JanE commented:

POLL:
ELEPHANT - 6
RHINOCEROS - 6

So it's a tie.

I also wonder which of the abilities (Trample or Tough) trigger more easily. But off course it depends of the style of play. Against melee heavy commons, like Cave Goblins or Mountain Vargath Elephants are quite good. And Tough only occurs 17% of the time. But still killing a Rhino is as hard as killing a 4 life unit.

Posted on 2013-12-30.

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