Sir,

Duke Ramazall has ordered me to leave and never return, "or you will get to know the Phoenix much better than you would ever wish".  I am complying since I don't want to give him or the other Phoenix Elves any reason to distrust us.  But soon after leaving my Fire Archer friend caught up with me and apologized.  He regrets the isolation and wounded pride of his leaders, and as a parting gift he explained Ramazall's enigmatic threat.  This is unique and valuable information. 

Queen Maldaria has devised a new way to augment her forces with her Summoning Stone.  She can quickly summon fiery birds to join her, up to two at a time.

Conjure Phoenixes, a Queen Maldaria Event card

However, "summon" is the wrong word.  If I understand things correctly, she is not re-locating existing creatures like the Firelings, but instead creating them.  Therefore the word they use is "conjure", not "summon", and they call the creatures "Conjurations". 

Rules Card: Conjurations

The creatures themselves are called Phoenixes.  My friend tells me they are beautiful though weak when alone, but much stronger when they attack in flocks. 

Phoenix, Conjuration of the Phoenix Elves

These Phoenixes puzzle me in several ways.  First, I always thought a Phoenix was a large and powerful creature, if it truly existed and wasn't just a mythological symbol.  But my friend would not answer any questions about this, saying only that the Phoenix is near-sacred to his tribe of Elves.  My personal theory is that they named this Conjuration after their tribe's symbol rather than the other way around, but I could certainly be wrong. 

I am also puzzled about how the act of "conjuring" works, and how it is different from normal summoning.  But this is a matter for the Summoners and other mages to contemplate.  I do fear that other Summoners may devise their own version of conjuring, so I urge you to share this news with our own mages, so we can be prepared for future developments.


Comments


theshoe1029 commented:

First!!!!!!!!!

Posted on 2013-04-08.

tortugatron commented:

I think it would have been funnier if you just said "Rahlee adds 2 to her Attack Value..." Because that's really what it means :). I still think you should have Thorkur'd her.

Posted on 2013-04-08.

Adam commented:

Interesting that opponents can destroy it for magic. I suppose it is only fair. I like it.

It means Rahlee for now... unless you are playing free build. Then everyone's favorite archangel is about to get fiery.

Posted on 2013-04-08.

kalrhin commented:

I agree: making such a strange rule in Phoenixes just for Rahlee is too strange. Why not make it officially an Errata and print another version of her?

Posted on 2013-04-08.

glenn3e commented:

Nice, the more on the field the better. It be interesting to put Rahlee in this deck.

Posted on 2013-04-08.

Ranior commented:

Reprinting Rahlee would cost too much, and why anyhow? I think this is a really creative solution to help boost a unit that needed it.

Really interesting and cool.

Posted on 2013-04-08.

Katabrok commented:

So two Phoenix adjacent to Rahlee gives him +4 AV?

Posted on 2013-04-08.

killercactus commented:

Not only is it creative - it's pretty thematic, too. That huge bird that Rahlee is riding gains strength from these conjured birds, so Rahlee stabs with her spear for 1 die and her bird attacks for more based on how many Phoenixes are close by.

Fix issues with cool card interactions instead of wasting gamers money on reprints, and invest that money into more cool cards.

EDIT: and yes - Rahlee can have up to 7 AV!!!!

Posted on 2013-04-08.

thenightsshadow commented:

I thought the lore was that the Phoenixes infuse Rahlee's Eagle with Fire, allowing the bird to get in on the action too?

Posted on 2013-04-08.

freezinpee commented:

So if rahlee has two Phoenix's adjacent she gets 5 dice total?

Posted on 2013-04-08.

Adam commented:

Rahlee can have up to 9av actually!!!!!! But then she just gets sad.

Posted on 2013-04-08.

Anoir commented:

The phoenixs really stop a lot of assassination techs on the queen. They cannot be taunted, Into darkness, assassinated etc.

Posted on 2013-04-08.

Cyprien Esenwein commented:

Ooh, that art is amazing! wow!

I'm interested to see what kind of conjurations other armies will have in the future. And 7 AV Rahlee is definitely worth trying, even if it's only because I've never used her.

Units that are unaffected by abilities and events... (cue evil chuckle)

Posted on 2013-04-08.

sitnam90 commented:

Yeah. I know people typically think of Rahlee as an assasin but i think with her ability she can make a neat defensive blocker with phoenixs. Love how Maldaria really helped out the unloved Elien units

Posted on 2013-04-08.

thenightsshadow commented:

Edit: Double Post

Posted on 2013-04-08.

tortugatron commented:

I'm not saying thy didn't do a good job creating a cool way to fix it, but it still seems kind of wonky.

Posted on 2013-04-08.

ZeeJr commented:

Have to admit I was hoping for some ability that would "raise them from the ashes." As in, when one is destroyed, you may pay magic to put another in the same spot. Something like that. This ability is interesting, though.

The rule about not getting the magic for friendly fire is a good rule since you can conjure two for free.

I can see myself sending them over my own wall to attack, and then using Maldaria's ability to pull them back. With that low life, you can't leave em out.

Posted on 2013-04-08.

Renard commented:

@Zee: Maldaria's ability can't pull them back

Posted on 2013-04-08.

killercactus commented:

You can't yank them with Save the Queen, because they aren't commons, which is also what saves them from Assassinate, Ensnare, etc.

EDIT: @ Tort - that ability doesn't just boost Phoenixes and Rahlee. It boost every future PE Unit and every future mercenary with greater flight or heroic flight

Posted on 2013-04-08.

tortugatron commented:

@KC - I wouldn't know of course, but I don't think a merc can have Greater Flight now. You would have to either scale it down so it would suck in all other decks or it would be way too powerful in this deck. And as for more PE units, i was under the impression that there wouldn't be more reinforcements but I would live more obviously. I still think more PE units with GF would be problematic just like a merc, but maybe heroic flight wouldn't. So from my logic (which is subject to opinion) the 2 AV to GF rule is still quite wonky.

I'm still excited to run Rahlee though :)

Posted on 2013-04-08.

freezinpee commented:

So if rahlee has two Phoenix's adjacent she gets 5 dice total?

Posted on 2013-04-08.

Quintaton16 commented:

@KC @ Tort: or Greater Heroic Flight?

Posted on 2013-04-08.

killercactus commented:

Kaeseeall could Conscript Archangel...

EDIT: at Freezinpee - Yes

Posted on 2013-04-08.

freezinpee commented:

So tacullu can't counter summon, can luka nullify heroic flight?

Posted on 2013-04-09.

tortugatron commented:

Luka and Chant of Negation still work on Phoenixes as they are still Units. Right? I'm like 98% sure.

Posted on 2013-04-09.

Barliman commented:

Things that affect "units" in general, or "cards", do affect Conjurations.

Posted on 2013-04-10.

killercactus commented:

Per the rules card, Conjurations are a Unit - they're just a new type. So now there are 4 types of units - Commons, Champions, Summoners and Conjurations. Phoenixes don't have a summon cost, just like how Summoners don't have one, so they can't be Counter Summoned and stuff like Bravery doesn't affect them.

Posted on 2013-04-10.

tortugatron commented:

Post deleted.

Posted on 2013-04-10.

Zebulin commented:

5. Mutations too.

Posted on 2013-04-10.

thenightsshadow commented:

Maybe. Mutations count as a Common, so until we get something that can only target Mutations it's essentially a glorified Common.

Posted on 2013-04-16.

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