Happy Friday everyone!

The Cloaks are without a doubt one of the trickiest factions to use in the game.  They are unusual because they are not a brute force faction.  Most factions ultimately don’t mind going toe to toe in battle, but if you do that with the Cloaks you are going to lose every time.  Trust me.  I’ve tried.  The only way to reliably win with Cloaks is to out-maneuver, trick, and surprise your opponent.  I had a great game with Colby on the iOS where he humiliated my beloved Phoenix Elves by killing me without ever summoning a single champion!  How?  Read on to find out!

Commons

Thief

Thieves are my least favorite common for the Cloaks, but they can still pull some nasty tricks.  See, for the Cloaks to win, you need to get early hits on the summoner as much as you possibly can, because you won’t be going toe to toe against their champions, you’ll be trying to weasel your way in to land the killing blow on the summoner before his champions manage to murder you.  Thieves are great for this!  A well time Thief with Raid can rush up, poke his summoner for one, steal a magic from his hand (hopefully a champion if you’re really lucky), and then teleport back.  Remember, Vlox can do this too!  That means you could conceivably do a multi-turn chain combo with him, but more on that later.  Suffice it to say, thieves give you some really handy options for Vlox.

Gunner

Gunners are sneaking little jerks.  This is how Colby beat me as the Phoenix Elves.  He had multiple forward placed walls and kept rushing right past my defenses to poke my summoner for one until he died.  Do not underestimate the power of greater sneak, especially if you’re playing a summoner with hitpoints under 6.

Scrapper

Scrappers can easily win you games as Cloaks, and are definitely my number one common from the original set.  My Vlox imitates them more often than anyone else.  I’ve used them to nail summoners, pull down wounded champions.  You usually want to have at least two on the field, preferably far apart, so you can have multiple threat zones.

Champions

Scam

I’m not the biggest fan of Scam.  I’ve seen him used well, and his escape can really allow for some great repositioning, and late game he can be annoying, but overall, he doesn’t impress me.  Maybe if he had 3 attacks, but that would be so wrong.  His escape can come in handy for Vlox to imitate to get away from an enemy though, so you can’t rule him out entirely.

Dagger

Dagger is a little more my speed.  He can really produce some nasty damage, and he’s great when you’re on the defensive and can trigger his ability, but you have to time him really well.  This can result in a game of champion chicken, where you and your opponent both have enough magic to summon a champ, both of you know it, and neither one wants to summon first.  Use your gunners and scrappers to put pressure on him to force him to play first, don’t give in and summon him before your opponent has a champ on the field.

Violet

Violet is actually my favorite champion.  Her low health makes me sad, and I rarely finish a game with her alive, but while she is alive, she can cause great pain and suffering.  I especially like her against turtling fallen opponents.  She doesn’t care if there’s a common in the way!  And once again, Vlox can imitate her ability for even more fun.

Vlox

Vlox

Vlox is a really different summoner to play, you don’t want to overuse him and get a bunch of wounds on him, but mid-late game, you’ll need to use him to get sneaky hits in on opponents, and strike the finishing blow on a summoner!  To use him right, you have to plan multiple turns in advance.  So, for example, you could play Cloak of Shadows on Vlox, so he only takes wounds on a 6, assassinate a blocking common, hit your opponent’s summoner with a scrapper, bounce Vlox in (hopefully in the back row), hit his summoner with Vlox.  Then, next turn, have Vlox imitate a thief, steal a card, and bounce back to safety, ideally after hitting his summoner one more time.  Totally different from every other faction?  Absolutely.  Really hard to pull off?  You have no idea how hard until you’ve tried.  Will you pull off that super combo every time?  No, but it gives you an idea of what the Cloaks can do, and there are lots more combos than that one, you just have to see them.

Conclusion

The original Cloaks are tough to win consistently with because they really rely on getting the right dice rolls at the right times, a missed Scrapper attack can cost you a game.  In addition, without a single common with a 2 attack, they really did have trouble putting out enough damage to pull down the big champions.  Fortunately, the reinforcements fixed some of these problems, but more on that next time!  If you’ve got any other super Vlox combos, post ‘em!  I want to steal them and use them against my enemies!


Comments


Scapemage921 commented:

Thanks for the strategy tips! I now understand the true potential of default units.

Posted on 2012-08-24.

Roderic_Cliche commented:

Having a friend who really LOVES playing Cloaks, I have to face them from time to time. So far, I've held them back sufficiently with my Guild Dwarves, so I'm sure my buddy will appreciate the strategy advice!

Posted on 2012-08-24.

Carthoris commented:

I like Cloaks a lot, and I've won with them. But not until reading this did I realize that Master of the Art can copy the Cloak champion abilities! For some reason, I've only ever used the commons'.

Posted on 2012-08-24.

Joseph commented:

i have racked up approximately 75 wins with the cloaks on ios, by doing EXACTLY what you described. CoS vlox+blindside to back row+next turn steal. You also should, if possible, steal all at once. Better chance of flushing champion.

Posted on 2012-08-24.

glenn3e commented:

You can hold just about anything off with Guild Dwarves. Nothing to be proud of....

Posted on 2012-08-24.

killercactus commented:

When you're playing the base deck, one of the more brutal combos I used to like to pull off is Vlox + Blindside to the back row behind the summoner, and then when the opponent expects you to steal back to safety, summon Dagger and Backstab the summoner with Vlox. I don't play Dagger a lot anymore since the Admiral exists, but that was a fun combo to try and pull off.

I'm also a big fan of summoning a Thief, attacking with it, and then using Whirling Blade to kill the Thief and the enemy unit at once.

Also, I love teleporting Vlox in deep after Cloaking him and just going for the throat. I always have a way to get him back though, whether it's Assassinate + Steal, Escape, or Blindside.

Posted on 2012-08-24.

Adam commented:

I really like Cloaks but I wish their best events didn't both cost magic. Cave Goblins can also teleport the summoner in and out while using Invincibility which affects more units than CoS and has no cost.

Posted on 2012-08-24.

killercactus commented:

But Vlox has 2x Cloak of Shadows though - Sneeks only has one Goblin Invincibility, and the CG give the opponent a lot more magic than the Cloaks do. The CG need Invincibility to help sustain a push or crowd without all of their wussy little units dying.

I've also been learning to use Cloak of Shadows on strategically placed commons to try and ensure their survival. I'm a big fan of running a Thief down and Cloaking him to get a Steal in.

Posted on 2012-08-24.

Adam commented:

Doubtless I have much yet to learn from practice with them. They probably weren't the best faction to start with, but I can't resist a good sneaky faction. I hadn't realize the gobs only had one invincibility.

Posted on 2012-08-24.

MacBryce commented:

The cloaks are the coolest faction on iOS for me. Blindsiding, steals, greater sneaks, backstabs, escapes, and fatal slashes, all ready to be copied by Vlox, who is possibly the most bad-ass summoner of them all when used correctly.

Posted on 2012-08-25.

thenobleknave commented:

Ah, how I adore the Cloaks. One thing to consider is that you can always play Cloak of Shadows on a Common for free, and use that Common to cause mischief. Thieves getting into Stealing position, Gunners running in for 2 turns' worth of assassinating, Slashers getting two shots at a Fatal Slash, Snipers raining pain from the middle of the board, and Scrappers getting into position to start a mad Blindside rush the following turn all are lots of fun.

Posted on 2012-08-28.

B:T:L Matt commented:

The Cloaks are really fun to play because their style isn't so black and white like many other factions. I just wish I was a little better with them (2-7 record). Still have fun with them though...

Posted on 2012-08-28.

Delacr0ix commented:

My best faction :)

Posted on 2016-09-09.

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