Mercenaries

Mercenaries Faction

In war-torn Itharia, mercenary soldiers are in high demand as each faction seeks to gain advantage over the others. Mercenaries can transform warbands, allowing them to operate in ways never before experienced or imagined, though the exotic abilities of these soldiers of fortune often come at a high price.


Summoners

  • Rallulmercenaries
  • Channeled Summonmercenaries
  • Fury of Godshomemercenaries
  • Magic Pulsemercenaries
  • Reform Stonemercenaries
  • Wall Transferencemercenaries

Champions

  • Bodganmercenaries
  • Dugglemercenaries
  • Etchmercenaries
  • Grubsmercenaries
  • Hulgoradmercenaries
  • Khan Quesomercenaries
  • Khexhumercenaries
  • Kogarmercenaries
  • Magosmercenaries
  • Malevolencemercenaries
  • Mik the Tuskswamp-mercenaries
  • Mundolmercenaries
  • Naan'Nashimercenaries
  • Prongswamp-mercenaries
  • Rathmercenaries
  • Rygosmercenaries
  • Saellamercenaries
  • Sairookmercenaries
  • The Seermercenaries
  • Turtswamp-mercenaries
  • Urickmercenaries

Commons

  • Apprentice Magemercenaries
  • Boarboonswamp-mercenaries
  • Boundermercenaries
  • Bow Groundermercenaries
  • Demon Handmercenaries
  • Owl Familiarmercenaries
  • Roguemercenaries
  • Rune Magemercenaries
  • Spear Groundermercenaries
  • Stone Golemmercenaries
  • Stonecloakmercenaries
  • Swamp Ratswamp-mercenaries
  • Sword Groundermercenaries
  • Swordsmanswamp-mercenaries
  • Time Magemercenaries
  • Verminmercenaries

Recent Unit Comments

Nightfall commented on Magic Pulse:

Use 'Draw Power' to get even more AV ... That's Ralluls greatest Strengh - with Magic Pulse he can one-hit every other Summoner on his own, not needing any other units. This can make your opponent very paranoid. =D

Sammer Guy commented on Magic Pulse:

Use this with Magos. Just do it. 9 AV at a range, in 1 attack.

Sammer Guy commented on Bounder:

If these had a higher AV, they'd be great for taking out a well-guarded summoner.

BuckWilde commented on Rath:

The card says "may", so you can move Rath normally if you want.

Redbandana commented on Rath:

So can you move him normally or can you only move Rath if there is a wounded common?

Nedtebbets commented on Khexhu:

I love khexus shorts!

Steamtech commented on Channeled Summon:

The Stone Golems don't stop being Stone Golems, they are just considered Walls as well. So while you can't "place" a Wall on the opponent's side, you can still "summon" a Stone Golem into their side if you have a Wall (or Stone Golem that is a Wall for the phase) that would allow it. Also, since the Stone Golem still counts as a Unit, it suffers the inherent restrictions of such. They can't be placed on your side for free, but must be summoned adjacent to a Wall, and for the full 2 Magic. The card also specifies "that you control," so technically the Stone Golems aren't Walls while in your hand, since you don't "control" them until they are on the battlefield.

Transplanar commented on Channeled Summon:

Now if Stone Golems are considered walls while in your hand, does that mean you still have to pay the summoning cost to put them in play on your side? Also, does it disallow you from summoning them on your opponent's side during your event phase?

killercactus commented on Hulgorad:

This is a reversal.of an old ruling..Hulgorad cannot GORE after KA. I'll get this fixed.

Kemott commented on Hulgorad:

If the Hulgorad moves the full 3 spaces IN THIS WAY - it may refer to 3 clear straight spaces. If it is so, then his strategy section is correct.

Mercenaries Card List

Summoner

  • Rallulmercenaries
  • Channeled Summonmercenaries
  • Fury of Godshomemercenaries
  • Magic Pulsemercenaries
  • Reform Stonemercenaries
  • Wall Transferencemercenaries

Champions

  • Bodganmercenaries
  • Dugglemercenaries
  • Etchmercenaries
  • Grubsmercenaries
  • Hulgoradmercenaries
  • Khan Quesomercenaries
  • Khexhumercenaries
  • Kogarmercenaries
  • Magosmercenaries
  • Malevolencemercenaries
  • Mik the Tuskswamp-mercenaries
  • Mundolmercenaries
  • Naan'Nashimercenaries
  • Prongswamp-mercenaries
  • Rathmercenaries
  • Rygosmercenaries
  • Saellamercenaries
  • Sairookmercenaries
  • The Seermercenaries
  • Turtswamp-mercenaries
  • Urickmercenaries

Commons

  • Apprentice Magemercenaries
  • Boarboonswamp-mercenaries
  • Boundermercenaries
  • Bow Groundermercenaries
  • Demon Handmercenaries
  • Owl Familiarmercenaries
  • Roguemercenaries
  • Rune Magemercenaries
  • Spear Groundermercenaries
  • Stone Golemmercenaries
  • Stonecloakmercenaries
  • Swamp Ratswamp-mercenaries
  • Sword Groundermercenaries
  • Swordsmanswamp-mercenaries
  • Time Magemercenaries
  • Verminmercenaries
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