Mercenaries Faction
In war-torn Itharia, mercenary soldiers are in high demand as each faction seeks to gain advantage over the others. Mercenaries can transform warbands, allowing them to operate in ways never before experienced or imagined, though the exotic abilities of these soldiers of fortune often come at a high price.
Summoners
- Rallul
- Channeled Summon
- Fury of Godshome
- Magic Pulse
- Reform Stone
- Wall Transference
Champions
- Bodgan
- Duggle
- Etch
- Grubs
- Hulgorad
- Khan Queso
- Khexhu
- Kogar
- Magos
- Malevolence
- Mundol
- Naan'Nashi
- Rath
- Rygos
- Saella
- Sairook
- The Seer
- Urick
Commons
- Apprentice Mage
- Bounder
- Bow Grounder
- Demon Hand
- Owl Familiar
- Rogue
- Rune Mage
- Spear Grounder
- Stone Golem
- Stonecloak
- Sword Grounder
- Time Mage
- Vermin
Recent Unit Comments
Elien commented on Mundol:
Two spaces means two orthogonal spaces. So either two spaces in a straight line, or two spaces "round a corner", which would essentially be one space diagonally. So no, the second space diagonally is not within range, as this would be 4 spaces.Moon Elf commented on Mundol:
Is the second space diagonally from him in any direction within the range of his ability? Or are the only diagonal spaces in range of his ability, the ones adjacent to (between) his adjacent spaces?Moon Elf commented on Naan\\\'Nashi:
Three words: Bait and Switch. If you can pull off a switch in the right place at the right time, you could catch your opponent offguard.Moon Elf commented on Saella:
I stand corrected Elien. I forgot about that. Original comment revised.Elien commented on Saella:
Precise doesn't work on walls though.Moon Elf commented on Saella:
She is also wonderfull in a PE Queen Maldaria base deck, or a custom deck that still includes Duke Ramazall. Two Precise champions are the ultimate tag-team, and with Passion of the Phoenix thrown in for good measure they equal slaughter of enemy champions. And need I even speak of quick summoner defeat? For the purpose of enemy champion killing, if you can manage both Passion of the Phoenix and a sufficiently strong Wrath of the Volcano, you could take out even the toughest champions of any faction (7 to 9 life) in a single turn. Its a killer combo!Caleb Wolfbrand commented on Grubs:
The bio accidentally says "Sneaks" instead of Sneeks in the mid.emanb830 commented on Saella:
She is so perfect for the guild dwarfs. Using heroic feat on her is almost like cheating lol. Its just hard to figure out which other champ 2 take outthenightsshadow commented on Owl Familiar:
So I wonder what would happen if one played Reinforcements and summoned one of these for free...hmm....thenightsshadow commented on Fury of Godshome:
I want to point out that "one at a time" stands for Units, not Wounds. You have to choose 0-3 Wounds for each Wall and transfer them all to that adjacent Unit. You can't just give one to three different Units adjacent to that Wall, for instance.Mercenaries Card List
Summoner
- Rallul
- Channeled Summon
- Fury of Godshome
- Magic Pulse
- Reform Stone
- Wall Transference
Champions
- Bodgan
- Duggle
- Etch
- Grubs
- Hulgorad
- Khan Queso
- Khexhu
- Kogar
- Magos
- Malevolence
- Mundol
- Naan'Nashi
- Rath
- Rygos
- Saella
- Sairook
- The Seer
- Urick
Commons
- Apprentice Mage
- Bounder
- Bow Grounder
- Demon Hand
- Owl Familiar
- Rogue
- Rune Mage
- Spear Grounder
- Stone Golem
- Stonecloak
- Sword Grounder
- Time Mage
- Vermin
Bio
FAQ
Strategy
Comments