Filth

Filth Faction

They are a barbaric tribe of demon worshippers. They burn and despoil what traces of civilization they can find. They have no name for themselves, but other call them the Filth. At night their camps echo with the screams of prisoners and the gibbering of madmen. Bodies bend and snap as they are wracked by mutation - dark payment earned with dark rituals.

A Filth player values versatility. The Filth can mutate their flesh to better suit the task at hand. A Filth player is constantly evaluating what mutations they have at their disposal and when and where is the best place to use them.


Summoners

  • The Demagogue
  • Channel Corruption
  • Heretic's Rebuke
  • Possessed Wall
  • Shield of the Hopeful

Champions

  • Her
  • The Abomination
  • Vomitus

Commons

  • Absorption Mutant
  • Anointed
  • Bestial Mutant
  • Claw Mutant
  • Corpulent Mutant
  • Cultist
  • Edible Mutant
  • Horror Mutant
  • Incanter Mutant
  • Spellsucker Mutant
  • Spew Mutant
  • Stoneflesh Mutant
  • Tentacle Mutant
  • Void Mutant
  • Winged Mutant
  • Zealot

Recent Unit Comments

Steamtech commented on Her:

18 Commons, 3 Champions is the rule for Filth as well, Mutations can just be substituted for either. The base filth deck only has one champ because Dema just benefits so much from having more Mutations because of his ability.

Thefirstwaldo commented on Her:

How does deck building work for the Filth? Can I just put 18 Commons/Mutations in my deck and then have all 3 champs? or can I only have 1 Champ but 20 total Commons/Mutations?

Steamtech commented on Her:

Her shouldn't be able to attack. StN says that enemy units can't attack non-adjacent units, so while Her ability is technically in effect, she can't make the attack if they are non-adjacent

Lets play a game! commented on Her:

When the Shadow Elf event "Summon the Night" is in play, can her still hit anyone on the board? I assumed no because StN specifies no non-adjacent attacks but my opponent thought her should still be able to. Ruling?

SaintGup commented on The Demagogue:

Thanks Justantula.

Justantula commented on The Demagogue:

You can hold as many cards as you want. But if you have 5+ cards, you cannot draw anymore during your draw phase. Many other events & abilities will do this such as Rallul and Searching the Stone.

SaintGup commented on The Demagogue:

My friend used the Mutagist ability to hold more than five cards in his hand. I told him he was wrong to do this as you cannot hold more than 5 unless you are specifically told you can (I think a mercenary mage allows you to hold 7) and you must dump any extra as magic. Who is right (I did allow the holding of the MANY cards)

killercactus commented on Stoneflesh Mutant:

This is a good question, but I'd rule that you can't summon a Stonecloak next to Rocky since Stonecloak says "choose a wall you control..", and Rocky isn't a wall - he just let's units be summoned by him as if he were one. He's also immune to Beseige the Walls for this reason.

freezinpee commented on Stoneflesh Mutant:

For channelled summon it says treat it as a wall for the event phase. Stone flesh says as "if" it were a wall. I believe your right in believing that this mutant is not considered a real wall.

ClawMutant commented on Stoneflesh Mutant:

When summoning a Stonecloak, can you place the 3 wound markers onto the Stoneflesh Mutant? I would think not because it is a unit, not a wall. It just seems like a wall because of its ability that allows summoning adjacent to it.

Filth Card List

Summoner

  • The Demagogue
  • Channel Corruption
  • Heretic's Rebuke
  • Possessed Wall
  • Shield of the Hopeful

Champions

  • Her
  • The Abomination
  • Vomitus

Commons

  • Absorption Mutant
  • Anointed
  • Bestial Mutant
  • Claw Mutant
  • Corpulent Mutant
  • Cultist
  • Edible Mutant
  • Horror Mutant
  • Incanter Mutant
  • Spellsucker Mutant
  • Spew Mutant
  • Stoneflesh Mutant
  • Tentacle Mutant
  • Void Mutant
  • Winged Mutant
  • Zealot
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