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Thread: SW iOS BUG REPORTS: version 1.1.0

  1. #1
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    Default SW iOS BUG REPORTS: version 1.1.0

    Please submit any issues you find in version 1.1.0 here (starting on Monday).

    We've got our QA department monitoring this thread, so the issues will go directly into our QA database and get addressed in a timely manner.

    Perhaps we could sticky this thread?

    Thanks.

  2. #2
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    Consider it stuck.
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  3. #3

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    I’m playing an online TO v. TO match in which Rukar just attacked a Smasher with Freeze. Instead of three immediate wounds on the Smasher the game rolled three dice (and hit the Smasher once). Unless Freeze somehow mitigates the effect of Sluggish I think that’s a bug?

    The game was started before the update, if it means anything.

  4. #4
    killercactus is offline SW App Champion Summer 2015, but still do what he says.
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    Quote Originally Posted by Seamus Mac Garaidh View Post
    I’m playing an online TO v. TO match in which Rukar just attacked a Smasher with Freeze. Instead of three immediate wounds on the Smasher the game rolled three dice (and hit the Smasher once). Unless Freeze somehow mitigates the effect of Sluggish I think that’s a bug?

    The game was started before the update, if it means anything.
    Of course Freeze takes away Sluggish - Freeze cancels a units ability.
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  5. #5
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    Freeze negates the ability of the frozen units.
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  6. #6

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    Quote Originally Posted by Uncleeurope View Post
    Freeze negates the ability of the frozen units.
    That makes perfect sense, thank you. Of course a negative ability is still an ability.

  7. #7
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    Has anyone else had problems placing Kalu and Talu adjacent to each other when summoning them? I have been unable to do this any of the times I have summoned them and it has cost me games already.

  8. #8
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    I've noticed Deceivers' Stun stops Storm Mage's "instead of attacking" ability. I'm not 100% sure but I think that's wrong??
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  9. #9
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    You are completely correct according to the recent Benders strategy news post: "Deceivers – These Bender footsoldiers have the powerful Ability to STUN enemy Commons, leaving them incapable of moving or attacking. Careful usage of these Deceivers can leave their frail bodies well-protected by stunned meat shields. However, enemies such as Phoenix Elf Firebeasts or Mountain Vargath Storm Mages can kill the Deceivers with their Abilities despite the STUN. Sometimes, it is advantageous for the Benders to not even kill their stunned prey, rather letting the hapless foes form a defensive Wall or enable a later Magic Drain."

  10. #10
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    Simply, instead of attacking =/= attacking. Always. Be it Elien, Grognack, Holleas, or Fire beasts, it isn't an attack.
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