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Thread: Test league

  1. #21
    Join Date
    Mar 2015
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    I have slightly modified the rules to try to cover all exception we have discussed here, please participants read again and let me know in case your doubts have not been addressed with these changes.

    Next weekend we start the league with the people registered by then. We are so far 7... cool!!!

  2. #22
    Join Date
    Oct 2014
    Posts
    454

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    Not trying to open a can or worms but for rule 1, are you still allowed to attack your own walls? This is done to deny an opponent magic, or it could be done with Gror or Violets ability which could result in only friendly units being destroyed for magic.

    Also, the whole Deceiver/Stun thing should be addressed. I've used and had used against me the tactic of creating a common wall with the opponents stunned units and the only option is for them to start attacking their own units because they are useless. It sucks, but it could happen in this tourney.

    You should also mention that The Eater's ability is an exception in the rules.

  3. #23
    Join Date
    Jan 2011
    Posts
    3,428

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    Quote Originally Posted by commandercool View Post
    Waterds league, waterds rules
    Not at all. My rules would be different for sure.
    He consults me on the effects of rules, but if I where to run the league my rules would be very different.

  4. #24
    Join Date
    Apr 2017
    Location
    Denver, CO
    Posts
    340

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    Mugglugg should also be considered. Not being able to kill his commons for some vine walls is an unnecessary hinderance IMO.

  5. #25
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    Mar 2015
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    Quote Originally Posted by KBurg7 View Post
    Not trying to open a can or worms but for rule 1, are you still allowed to attack your own walls? This is done to deny an opponent magic, or it could be done with Gror or Violets ability which could result in only friendly units being destroyed for magic.

    Also, the whole Deceiver/Stun thing should be addressed. I've used and had used against me the tactic of creating a common wall with the opponents stunned units and the only option is for them to start attacking their own units because they are useless. It sucks, but it could happen in this tourney.

    You should also mention that The Eater's ability is an exception in the rules.
    Walls, fixed. Deceivers fixed. Eater is not required as he is not attacking nor instead of attacking.

  6. #26
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    Mar 2015
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    Quote Originally Posted by Ithamar Conkey View Post
    Mugglugg should also be considered. Not being able to kill his commons for some vine walls is an unnecessary hinderance IMO.

    I hear you but Mugg is very strong.. lets just test how it goes and enjoy the ride!, will you join?

  7. #27
    Join Date
    Apr 2017
    Location
    Denver, CO
    Posts
    340

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    Yes. I guess I’ll try Dema. Ithamar Conkey

    Manzi14 i believe is also interested. I’ll let you know his choice...

    EDIT: nevermind, no manzi this time.
    Last edited by Ithamar Conkey; 11-21-2018 at 10:11 PM.

  8. #28
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    Mar 2015
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    Quote Originally Posted by Ithamar Conkey View Post
    Yes. I guess I’ll try Dema. Ithamar Conkey

    Manzi14 i believe is also interested. I’ll let you know his choice...

    EDIT: nevermind, no manzi this time.
    Great we are already 8!!! Tomorrow we can start... start deckbuilding all!!!

  9. #29
    Join Date
    Feb 2015
    Location
    Gwangju, South Korea
    Posts
    621

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    Bummer! Just got over a bad illness and remembered this.

    Will be following closely. Good gaming!

  10. #30
    Join Date
    Feb 2015
    Location
    Gwangju, South Korea
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    621

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    Not much to be done given the limitations of the app, but looking over the current rules, I'm not sure how much great gameplay is gonna come out of all nerfs and no offensive buffs, setting up Tundle/Dema turtle wars.

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