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Thread: Fallen Tundra

  1. #1
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    Default Fallen Tundra

    Hey guys, this faction started out as a different pairing, but once the Deathsearch mechanism was developed I had to place it in the Fallen Tundra, a luck based discard mechanic? Had to happen. I have 0 clue how this deck would function, really. Also, for more info on my Alliance project, please go here.

    DEATHSEARCH RULES CARD
    - Some Abilities and Events require you to preform a Deathsearch, this means to shuffle your Discard Pile facedown and reveal the top card and follow the Deathsearching card's text to determine what to do with that card. Then return the Discard Pile to its rightful location, face up.

    Gricknakk
    2 Ranged - 6 Health
    DEATHSURGE
    - Before you attack with Gricknakk, you may Deathsearch, if the revealed card is a common unit, add the units attack value to Gricknakk's until the end of the turn. If not, place one wound marker on this card.

    Soul Strengthen (x4)
    - Deathsearch, if the revealed card is a Common Unit, Summon it at no cost. Otherwise, add one to the attack of a Common Unit you control until the end of your turn.

    Whenever this Event is revealed during a Deathsearch, you may reveal 2 other cards from the top of the discard pile. Once complete, choose one of the revealed cards to be the Deathsearched card and return the others to the discard pile.

    Twist of Fate (x3)
    - Do not play this Event during your Event Phase. Instead, after you Deathsearch, you may play this event card to reshuffle your Discard Pile and Deathsearch again.

    Different Gravesite (x2)
    - Do not play this Event during your Event Phase. Instead, before you Deathsearch, you may play this Card to Deathsearch a different Discard pile.

    Raktar
    3 Melee - 3 Health - 3 Cost
    UNENDING RAGE
    - After Raktar is destroyed and would be placed in a Magic Pile, instead shuffle him into your opponent's Draw Pile.

    Loqua
    3 Melee - 4 Health - 3 Cost
    DETACHED SOUL
    - After summoning this Unit, Deathsearch. If the Deathsearched card is a Common Unit, discard Loqua. If Loqua is ever Deathsearched, place her adjacent to a wall you control.

    Kreok
    2 Melee - 2 Health - 3 Cost
    SOUL BIND
    - After Summoning Kreok, Deathsearch. If the Deathsearched card is a Common Unit, place it over this Unit. Add the Attack Value and Life of Kreok to the card on top of Kreok's Attack and Life. That unit also becomes a Champion.

    Ice Acolyte
    1 Ranged - 1 Health - 2 Cost
    SPELL CASTER
    - After Summoning this Unit, Deathsearch. If the Deathsearched card is an Event Card, place it into your hand, otherwise, place the Deathsearched card into your magic pile.

    Tundra Cultist
    2 Melee - 2 Health - 2 Cost
    CALL FORTH
    - After Summoning this Unit, Deathsearch. If the Deathsearched card has the word "Cultist" in its name, Summon it at no cost adjacent to this Tundra Cultist.

    Frost Ghost
    3 Melee - 1 Health - 1 Cost
    WEAK TIES
    - Subtract one from this Unit's Attack Value until the end of this turn if it was summoned during this turn's Summoning phase. After attacking with this Unit, your opponent may place this Unit in any empty space.

    COMMENT BELOW! I LIKE IT!
    Last edited by Uncleeurope; 12-04-2018 at 02:52 AM.
    Uncleeurope was Hulgorad the Sad in RALLUL'S BANQUET
    Uncleeurope was The Seer who Drank too Much Beer in The Great Marsh
    Uncleeurope was Prince Elien the Felon in The 12 Masks of the Summoner
    Uncleeurope was Matt E. the Fatty in The Dance of Devils

    In other news, CUSTOMS!
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  2. #2
    Join Date
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    Default

    Wow... All this is just completely bonkers. Fascinating, though.

    If a Tundra Cultists ability summons another Tundra Cultist, does that Tundra cultists ability trigger as well, possibly triggering an infinite chain reaction of frosty cultists ? (ok, not quite infinite, but hyperbole is fun)

  3. #3
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    Quote Originally Posted by Syurtpiutha View Post
    Wow... All this is just completely bonkers. Fascinating, though.

    If a Tundra Cultists ability summons another Tundra Cultist, does that Tundra cultists ability trigger as well, possibly triggering an infinite chain reaction of frosty cultists ? (ok, not quite infinite, but hyperbole is fun)
    Correct. And, imagining the opponent has Tundra Cultists in HIS deck, you could summon a max of 20 in a turn. (But that's doubtful)
    Uncleeurope was Hulgorad the Sad in RALLUL'S BANQUET
    Uncleeurope was The Seer who Drank too Much Beer in The Great Marsh
    Uncleeurope was Prince Elien the Felon in The 12 Masks of the Summoner
    Uncleeurope was Matt E. the Fatty in The Dance of Devils

    In other news, CUSTOMS!
    Quote Originally Posted by I LIKE TAU!
    As for what I hate most: ... Uncleeurope.
    Quote Originally Posted by killercactus View Post
    Sam Farthen is OP
    Quote Originally Posted by Waterd View Post
    He just rams in, his games last 5 turns...tops

  4. #4
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    Dude, I was really unsure about the Deathsearch mechanic when I first read it, but processing through all of this, I think it'd work - I'm liking it all at first read, I'll try and look through it again in a bit to give more specific feedback, but overall, I think it may work.

    Biggest initial question of function, Frost Ghost - how do you intend to note loss of AV?
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  5. #5
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    Quote Originally Posted by dphiant View Post
    Dude, I was really unsure about the Deathsearch mechanic when I first read it, but processing through all of this, I think it'd work - I'm liking it all at first read, I'll try and look through it again in a bit to give more specific feedback, but overall, I think it may work.

    Biggest initial question of function, Frost Ghost - how do you intend to note loss of AV?
    Good catch, fixed the above card. Meant the loss of AV to be temporary.
    Uncleeurope was Hulgorad the Sad in RALLUL'S BANQUET
    Uncleeurope was The Seer who Drank too Much Beer in The Great Marsh
    Uncleeurope was Prince Elien the Felon in The 12 Masks of the Summoner
    Uncleeurope was Matt E. the Fatty in The Dance of Devils

    In other news, CUSTOMS!
    Quote Originally Posted by I LIKE TAU!
    As for what I hate most: ... Uncleeurope.
    Quote Originally Posted by killercactus View Post
    Sam Farthen is OP
    Quote Originally Posted by Waterd View Post
    He just rams in, his games last 5 turns...tops

  6. #6
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    Fixed some typos in the Deathsearch Rules.
    Uncleeurope was Hulgorad the Sad in RALLUL'S BANQUET
    Uncleeurope was The Seer who Drank too Much Beer in The Great Marsh
    Uncleeurope was Prince Elien the Felon in The 12 Masks of the Summoner
    Uncleeurope was Matt E. the Fatty in The Dance of Devils

    In other news, CUSTOMS!
    Quote Originally Posted by I LIKE TAU!
    As for what I hate most: ... Uncleeurope.
    Quote Originally Posted by killercactus View Post
    Sam Farthen is OP
    Quote Originally Posted by Waterd View Post
    He just rams in, his games last 5 turns...tops

  7. #7
    Join Date
    Apr 2015
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    Raktar mechanism is very funny. But what happened if you kill your own Raktar? He goes in you magic pile or opponent hand?

  8. #8
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    As worded he would just go to your magic pile, but that isn't what I intended for the champ, so I will change it so it always goes to the opponent's deck, regardless of who kills it.

    Good catch.
    Uncleeurope was Hulgorad the Sad in RALLUL'S BANQUET
    Uncleeurope was The Seer who Drank too Much Beer in The Great Marsh
    Uncleeurope was Prince Elien the Felon in The 12 Masks of the Summoner
    Uncleeurope was Matt E. the Fatty in The Dance of Devils

    In other news, CUSTOMS!
    Quote Originally Posted by I LIKE TAU!
    As for what I hate most: ... Uncleeurope.
    Quote Originally Posted by killercactus View Post
    Sam Farthen is OP
    Quote Originally Posted by Waterd View Post
    He just rams in, his games last 5 turns...tops

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