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  1. 2nd Summoners (last 8) - Excitement Ranking

    Easy question time! Now that the final 8 second summoners have been previewed, how would you rank them in order of your personal 'interest/excitement' level?

    I just put in my preorder and had to...
  2. Sticky: Hahahaha!! Proud FEET!

    Hahahaha!! Proud FEET!
  3. Sticky: I guess the problems I would like to see fixed...

    I guess the problems I would like to see fixed are...
    1. Unfun defensive summoners weakened (Grognack, Oldin)
    2. Top summoner weakened (Tundle)
    3. Sera strengthened

    Here is my go at it.

    ...
  4. *shrug* I guess it all comes down to PHGs...

    *shrug* I guess it all comes down to PHGs willingness to try different solutions. Right now, they are on a release new content kick. Maybe after second summoners they will take a serious look at...
  5. I completely agree with you Joseph, that it's not...

    I completely agree with you Joseph, that it's not easy to solve.

    I was thinking in terms of providing each faction with strong anti-mindless-turtle solutions. This would mean a Grognack optimal...
  6. So, I'm not going to lie guys... I'm a little...

    So, I'm not going to lie guys... I'm a little disappointed about what I'm seeing in the responses here. Yes, the OP had some sarchasm, but he isn't wrong. The older summoners did (and do) needlessly...
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    Again, with Shifting Mists I feel confident about...

    Again, with Shifting Mists I feel confident about a 4 Magic deck. What I'm more worried about is Coals life total.

    I'm going with Redirect.
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    Stormwind sniper. Easy!

    Stormwind sniper. Easy!
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    I do not like Chant of Revenge... but there isn't...

    I do not like Chant of Revenge... but there isn't anything here that fits into the kind of deck we are building. Blood Puppets is by far my favorite of the bunch, but it has anti-synergy with Coal's...
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    We should snag a unit since we've passed on units...

    We should snag a unit since we've passed on units twice. I *do* like false demons, but I dont think I'd take them without ensuring we get Bring Forth.

    Since this is a 4 person draft, not all...
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    My vote is root armor, but for different reasons...

    My vote is root armor, but for different reasons than what's been stated.
    Maeoni, Dimona (and to a lesser extent, Aradel) come with ready made big creatures. They will be looking for buffs to...
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    I vote for shifting mist. Because of draft, we...

    I vote for shifting mist.

    Because of draft, we might end up with 3, maybe 4, Dice types. Shifting mist allows for this by empowering those 1 or 2 Dice of a certain type, when we need it most.
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    My vote is for Jessa. My concern with Coal is...

    My vote is for Jessa.

    My concern with Coal is that he is likely to be focused down by the other players due to his low health, and that from what I've read over the past few days on these forums,...
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    Still sounds fun. I wish you had a spellboard...

    Still sounds fun. I wish you had a spellboard space for Blood Puppets... That's just me though.

    When will you get the chance to try it out?
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    Fair enough! Doesn't Final Cry require a...

    Fair enough! Doesn't Final Cry require a Ceremonial Power side though, not Illusion? My hope would be with 5 Ceremonial dice you should be able to get the power side frequent enough.

    Of course,...
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    Yeah, i think this would work well. I ended up...

    Yeah, i think this would work well. I ended up seeing two different 'drafted' decks rely on the concepts you are going for here, and i think they mesh.

    As for the 'last 6'; i think that 'Final...
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    Perfect! Thanks DarkAngel, and Phuzz!

    Perfect! Thanks DarkAngel, and Phuzz!
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    Hey Dearborn, I've got family in Dallas and...

    Hey Dearborn,

    I've got family in Dallas and will be out there occasionally. Please let me know what you manage to set up and I should be able to join in, from time to time.
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    Thanks Saint Maniac! This rules interpretation...

    Thanks Saint Maniac! This rules interpretation makes sense to me. :-)
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    Blood Puppet - Is cursed 1 exhaustable?

    Hi all,

    Another Ashes rules question!

    Blood puppet's Curse 1 is an exhaustable ability. Does this mean all someone would need to do to avoid the end of round damage is to initiate an attack...
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    So abilities from ready spells would be blocked?...

    So abilities from ready spells would be blocked? Cool.

    Is that our official ruling? Pheonixborn abilities, unit abilities, Dice powers, all effect Magic Guard. Nothing else. Correct?
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    Seaside Raven - Magic Guard

    Morning all!

    A quick question about the "Magic Guard" ability. We were a little unsure what "spells" included, as most of everything in this game has a magical basis.

    Does Magic Guard protect...
  23. Poll: Tough call! I'm going with Noah, though I could...

    Tough call! I'm going with Noah, though I could easily change to Jessa, or Aradel.
  24. Poll: My excitment ranking... 1. Deep Benders (very...

    My excitment ranking...

    1. Deep Benders (very excited about the boosting mechanic)
    2. Fallen Pheinix
    3. Tundra Guild
    4. Jungle Shadows
    5. Vargath Vanguard
    6. Sand Cloaks
    7. Swamp Mercs
    8....
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    Yeah, this is actually why Ret and Sera weren't...

    Yeah, this is actually why Ret and Sera weren't in the top category for me. I main Ret but will admit to anyone he requires some extra thought. Sometimes I just want to play an enjoyable game without...
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