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  1. Early goblin review
  2. Khan Queso: Who do you choose?
  3. Tundra Orcs
  4. New Players at BGGcon Pull Out Smashing Victories
  5. Card Rankings: Common Range
  6. Deck Building MetaGame Already?
  7. Build Phase!
  8. Redundancy for the win!
  9. Combos
  10. Personal Decks
  11. Summoner Wars Tips and Tricks
  12. Team Magic Pile
  13. Krung
  14. Which Champion "never" makes it to the party?
  15. Walls of Ice Shard-Great or...not so Great
  16. Cave Goblins VS Phoenix Elves
  17. Closers
  18. Phoenix Elves Faction Highlight
  19. Summoner Wars gambits and opening strategy (LONG-WINDEDNESS ALERT!)
  20. Common Unit Fillers
  21. Tundra Orc Faction Highlight
  22. Crowding v. Zoning
  23. Phoenix Elves in 4 Player Games
  24. Why Champions Rock.
  25. Basic Summoner Math: 1-2 = .11
  26. Mercenary Question
  27. Losing Intentionally (but sneakily)
  28. Opening Genocide
  29. First or Second?
  30. Tidus's Custom Decks
  31. GenCon 2010 Decks
  32. How to Defeat Phoenix Elves?
  33. Opportunity Magic Cost
  34. vanguard vs elves
  35. Attacking the Walls - When should we do it?
  36. Deck Ideas for the first reinforcements
  37. Thorkur and His Magic
  38. Guardian Knight Berserker Confusion
  39. Shaman Appreciation Society: Now Accepting Members!
  40. Goblin Fighters V. Slingers: A Unit debate.
  41. How to defeat turtling
  42. A good use for Kaeseall?
  43. KC's Faction Decks with Reinforcements
  44. Jex' Dex
  45. Some random musings on the Vanguards.
  46. Best summoner?
  47. Magic Swing Cost: a new way of looking at Unit cost.
  48. Kaiser Cat's freebuild decks. (With a few normal ones, too.)
  49. Quintaton16's highly opinionated Deckbuilding thread
  50. Best Common
  51. KCU Master's Book of Custom Decks
  52. Champion Classes (Classification)
  53. Wall Posturing
  54. Raechel Loveguard: is she really situational or just under unusable underpowered?
  55. Guild Dwarf Faction Highlight
  56. Tournament Decks Played
  57. Vanguards 1.0
  58. A Hero is Born: Worth It?
  59. Malevolence V. Kalon Lightbringer: The next debate.
  60. K_L's Reinforcement Deck Building
  61. Tactics And Tips for the 6 Faction
  62. Eclipse's Reinforced Decks
  63. The Commitment to Attack First, Bad Dice Rolls, The Threat of Walls, and others
  64. thenightsshadow's Theorycraft
  65. The Decks of the 88th Esper
  66. Speculation: Factions will eventually be allowed to combine
  67. Early Strategy Musings on the Cloaks and Jungle Elves
  68. Concept: Summoning Curve
  69. CG vs PE? How to play?
  70. Efficiency Rating
  71. Deck Building - Deck Suggestion List (from Front News Page)
  72. Appease yourself, or surprise your opponent?
  73. Marroking1 Deck Builds
  74. Game-changing cards
  75. How to Beat Someone Who Just Uses There Champs
  76. Grubs needs a rub
  77. Dyeyk2000's Theory Decks
  78. What is the worst deck in Summoner Wars?
  79. Commons: Consistency vs Variety
  80. Analyzing Range
  81. Faction usage/mastering difficulty
  82. CG Deck Ideas
  83. Guild Dwarves: which strategy to use?
  84. Fallen Kingdom deck discussion
  85. Faction books
  86. Late Strategy Musings on Cave Goblins
  87. Free Build 'Salad' Deck - GD, JE, PE and VG
  88. Potential Combination of Different Factions
  89. stratregy for the cloaks
  90. Alliance variant (Free build type-2)
  91. Brainstorming tie-breakers for incomplete games
  92. How to learn when you are the only new player?
  93. Best place to about getting started in this game
  94. 2nd deck to build with the cloaks
  95. Jebuh214's Custom DeX
  96. thenightsshadow's Deck Builds (Actual Use)
  97. Vassal SW Tournament Deck List.
  98. Foolproof way to know a faction is underpowered
  99. Pot-shot a summoner? Or take out a common?
  100. Jungle Elves and Khan Queso--Discussion
  101. Whats your favorite stratregic use for the Ballista
  102. I really, really like Cloak's mechanic
  103. Vanguards - Strategy and Theory
  104. Any strategy posts for the jungle elves?
  105. Cave Goblin Strategy
  106. Fallen Kingdom Strategy
  107. Gobs as a save magic faction
  108. Fallen Kingdoms/Ret-Talus - Strategy
  109. Shocky's Always Tried and Sometimes True Decks
  110. Reinforcements card vs. CG
  111. Cave Goblins - Walkthrough and Discussion
  112. Deck Building Made Easy
  113. Summoner Wars Power Rankings (Through JE and CL)
  114. Noobie gob question
  115. Sneeks vs Vlox: The stealth offenders
  116. Magic Sinks
  117. Hey Colby how about a how to for events?
  118. Advice for new players, add yours
  119. Sitnam's deck emporium
  120. Thoughts on mercs
  121. Formations
  122. 2 vs 2: Strategy and Discussion
  123. Have any TO tips and tricks?
  124. Help rolling dice
  125. Why I hate Magic Drain and you should too
  126. chardris77's deck ideas
  127. Questioning community behavior regarding the FK
  128. What Would You Do???
  129. Deep Dwarves: A Faction of Finesse
  130. Am I playing Summoner Wars too conservatively?
  131. Swamp Orcs - Brief Tactics Guide
  132. Log Your Games
  133. Event Strength
  134. Earleah Bird
  135. Grub Push
  136. One Zombie
  137. Kaiser's Holleas Based PE deck
  138. Get BENT..... with the Benders
  139. FK Vs MV
  140. Help - Strategic Advice for Jungle Elves Needed
  141. Economics, Cost, and Value in Summoner Wars
  142. One Minute Strategy Index & Request Thread
  143. Any Strategy Guide for Mountain Vargath?
  144. All I need to know I learned from the Tundra Orcs (1-minute)
  145. Crowding (1-minute)
  146. Zoning (2-minute)
  147. Own your mistakes (1-minute)
  148. Build Magic (1-minute)
  149. First Turn Dragos
  150. Guild Dwarves (1-minute)
  151. Mercenary Strategies
  152. Why calculate Total Magic Cost?
  153. Cave Goblins (1-minute)
  154. FK: Champion Play for Dummies (1-minute)
  155. Solutions vs swamp orcs
  156. Shadow Elves
  157. Benders vs Sand Goblins +_+
  158. Is there a map of Itharia?
  159. Kaiser's Animal Love JE deck
  160. Phoenix Elves Strat minute (Expected Value)
  161. Is playing with heavy commons a viable strategy?
  162. Do the reinforcement packs unbalance the game?
  163. Benders+vermin
  164. Not sure how to upload the Vassal premade decks
  165. Summoner Wars Power Ranking - The Worst Cards
  166. Benders Slow Play
  167. Vanguard vs. Fallen Kingdom
  168. The Unbalanced Matchups...
  169. Cloaks strategy post over Blagog Blog
  170. Strongest Factions
  171. Cloaks (1-minute)
  172. Benders vs. Jungle Elves
  173. Deck building: New player proof
  174. When to use a Mind Witch
  175. Is Krung a must play in TO
  176. Bah I hate the Spew Mutant....
  177. Filth first impressions
  178. Mutations and Magic Pile
  179. So lets talk Filth strategy.....
  180. The New Vanguards
  181. Vanguards (1 minute)
  182. Combo as a deck/play style?
  183. SE Deck
  184. "Must" have Champs
  185. Mind Witches and Parasites - How to use them?
  186. Recommended Places for Mercenaries
  187. So what kind of (winning) play styles are there?
  188. Gwalark and Bounders
  189. Imba commons
  190. Kalu, Talu and Who Else?
  191. Benders vs MV - defense play?
  192. Deep Dwarfes - outlasting opponent?
  193. About SE and Benders...
  194. I don't care what the faction description says. FK IS the Gambling race...
  195. Defending Lanes and JE Tricks
  196. Theory exercise 1
  197. Theory Exercise 2
  198. Good and Bad Faction alliances in 2v2...
  199. Guild Dwarves Faction Alliance and Strategies
  200. Filth and Bender Alliances
  201. Assassination (1-minute)
  202. Theory Exercise 3
  203. Lost Mountain Minute (Build your events!)
  204. So how are you guys tailoring Rallul's deck?
  205. Theory Exercise 4
  206. Theory Exercise 5
  207. Theory this...
  208. Meningitis.dec
  209. Mountain Vargath vs Cave Goblins
  210. Cave Goblins vs. Phoenix Elves
  211. Help with MV
  212. How to use Bombers and Crossbowmen?
  213. Stone Golems - How Much I Like Them
  214. Swamp Orcs Merc-building...
  215. Shadow Elf Minute
  216. Playing Scouts in SE
  217. Theory Exercise 6
  218. Zero Coster Analysis
  219. I have lost every game against the Filth - any tips?
  220. Benders Strategy Minute
  221. Benders against Tundra Orcs
  222. Jungle Elves Minute (Champ Stomp or Common Rush)
  223. Swamp team 6 mercs
  224. Short and Sweet: Tips from a Warped Mind
  225. Jungle Elves...
  226. A very specific list of commons
  227. Forfeits
  228. Swamp Orc Minute
  229. Fallen Kingdom vs Phoenix Elves....
  230. Competitive Faction Breakdown
  231. Mercenaries Strategy Minute (COMBO!)
  232. Theory Exercise #7
  233. My love for Vanguards
  234. 1 attack champs can be good
  235. Hexagon Board?
  236. Deep Dwarves Strat Minute (Combo pt 2)
  237. Fireproofing Your Cave Goblins
  238. Vanguard vs. Guild Dwarf advices?
  239. Melting Freeze
  240. The Filth. Gross. (1 minute!)
  241. Cloaks vs Goblins and any rush down deck (Help needed)
  242. DD vs TO: any hope?
  243. Anointed and Her love vs Phoenix Elves
  244. Summoner Wars Anti-Champion and Anti-Common Unit Count...
  245. Filth Dilemma: Hulgorad vs Magos
  246. Extras
  247. The New Filth
  248. Rallul
  249. Trouble with Goblins
  250. Never Tell Me The Odds - Summoner Wars Math Made Easy