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#1
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Also healing is a great way not to wast a turn if you can only attack one or two units. It gives the vanguards that little extra help. and it is great when you are playing the goblins or the drwaves because of all of the 1 or 2 attack they will not kill your commons. It just comes down to how you play the game.
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Mom 3-10-1956 12-16-2008 Dad 4-22-1961 7-18-2009 |
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#2
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And don't forget that you can give them 3 attack power when the opponent is not expecting it.
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Trust in the LORD with all your heart, and lean not on your own understanding; in all your ways acknowledge Him, and He shall direct your paths. Proverbs 3:5-6 |
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#3
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Quote:
chances are slim though |
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#4
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Under the right circumstances, a single Holy Judgement could provide an extra six attack dice. Certainly nothing to sneeze at.
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#5
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Its great for ambushing champions who haven't been on the field long and are still at full health. Drop a holy judgement and move two-three priests in, that champion is going to be hurting after 6-9 dice are rolled. Odds are, he's either dead or almost dead.
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The Books of Summoner Wars...someone had to do it ![]() September 19th: Logan Robert Martin |
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