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Thread: Any strategy posts for the jungle elves?

  1. #21
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    but aside from Lioneer, JE's common are all 1 cost, the lioness is one of the most offensive common in the game and can choke wall very easily... so I dont see JE as expensive at all, just that they have zero CUE which is where it hurts most

    thing is CL can and will actually want to have like 3 total unit on the board, or less, their game style just force them that way... where JE just cannot do that, if they had less then three then it is a waste on lioness's movement ability, and hamper their events effectiveness (their event work best with more unit you have)

    of course that goes back to what I said about them, they can play common heavy style or just simply forgo them and head for their champion, both works... but when it comes to JE and CL direct comparison, CL simply uses much less units... hence my quoted line
    Last edited by Sauam; 06-03-2011 at 02:51 PM.

  2. #22
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    Quote Originally Posted by Sauam View Post
    but aside from Lioneer, JE's common are all 1 cost, the lioness is one of the most offensive common in the game and can choke wall very easily... so I dont see JE as expensive at all, just that they have zero CUE which is where it hurts most

    thing is CL can and will actually want to have like 3 total unit on the board, or less, their game style just force them that way... where JE just cannot do that, if they had less then three then it is a waste on lioness's movement ability, and hamper their events effectiveness (their event work best with more unit you have)

    of course that goes back to what I said about them, they can play common heavy style or just simply forgo them and head for their champion, both works... but when it comes to JE and CL direct comparison, CL simply uses much less units... hence my quoted line
    Alternatively, the Jungle Elves are also the most successful pure Champ spam deck in the game, since you can Chant of Life and Chant of Haste Champions.

    The fabled Champ Heavy metagame was a direct result of Jungle Elf playtesting and the subsequent success of that playstyle with this deck. To that end, I find that I build more aggressively with the Standard Jungle Elves than any single deck build in the entire game for any faction.

  3. #23
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    Another thing that makes the JE plausible for a pure champ strategy is that two of the champs have the ability to kill two commons in one turn.

  4. #24
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    Quote Originally Posted by Sauam View Post
    but aside from Lioneer, JE's common are all 1 cost, the lioness is one of the most offensive common in the game and can choke wall very easily... so I dont see JE as expensive at all, just that they have zero CUE which is where it hurts most
    You're right about the commons, but even so, no CUE of any sort, most expensive set of champions, and magic cost for CoL and CoG adds up to expensive for me.

    Still, you've piqued my interest. I'm curious to try a lots-of-Lioness strategy, which I've never really explored. I could see it against certain factions, like maybe the PE. I'm just afraid it will enable the opponent's CUE's (especially Magic Drains) and give away too much magic in the form of Lionesses, too. Sounds like something fun to try, though.

  5. #25
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    With the new commons in Hawk's Strike, the commons are more expensive.
    When I play the jungle elves I try to keep a low unit count early on so I won't get hit with magic drain and the like, that paired with the fact that I'm not summoning loads of commons means sooner champions. I also cannibalize my first couple of units and build magic heavily.
    usually ends in loads of magic.

  6. #26

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    Wow, so many heroscapers over here! Hey guys!

    I've only played once total, a loss for the JE against some nasty Swamp Orcs, so don't listen to anything I say, but. . .

    The Lioneers are deadly but hard to use. I like getting a surgical first strike at the beginning of the game with the starting Lioneer. I've found however, that it's difficult to summon more, much less in a position where they can unleash a decent attack. I would rely mainly on Miti and the Lionesses, although Lionesses aren't so good against Smashers, because of fear. Also, don't be afraid to use Abua Shi offensively. With some timely Chants of Life, he's a force to be reckoned with.

  7. #27
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    Quote Originally Posted by I Hate Atlaga View Post
    Wow, so many heroscapers over here! Hey guys!

    I've only played once total, a loss for the JE against some nasty Swamp Orcs, so don't listen to anything I say, but. . .

    The Lioneers are deadly but hard to use. I like getting a surgical first strike at the beginning of the game with the starting Lioneer. I've found however, that it's difficult to summon more, much less in a position where they can unleash a decent attack. I would rely mainly on Miti and the Lionesses, although Lionesses aren't so good against Smashers, because of fear. Also, don't be afraid to use Abua Shi offensively. With some timely Chants of Life, he's a force to be reckoned with.
    The main problem with an offensive Abua being that Chant of Life can't be used to heal a Summoner... (and I think you mean Savagers not Smashers).

    If you build most of those Lionesses and Archers it's not that hard to get Lioneers out. Whether you can use them effectively just depends on whether your opponent is blocking up all of the attack lanes. Against the SO, yes, it would be hard to use them because they usually have a lot of Vine Walls clogging up the board.
    PrometheusLKR is Magos the Wise in Rallul's Banquet. Magos is never deceived.

  8. #28
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    Quote Originally Posted by I Hate Atlaga View Post
    Wow, so many heroscapers over here! Hey guys!

    I've only played once total, a loss for the JE against some nasty Swamp Orcs, so don't listen to anything I say, but. . .

    The Lioneers are deadly but hard to use. I like getting a surgical first strike at the beginning of the game with the starting Lioneer. I've found however, that it's difficult to summon more, much less in a position where they can unleash a decent attack. I would rely mainly on Miti and the Lionesses, although Lionesses aren't so good against Smashers, because of fear. Also, don't be afraid to use Abua Shi offensively. With some timely Chants of Life, he's a force to be reckoned with.
    Yeah, Lioneers against SO aren't all that useful, partly because of Vine Walls, partly because Muglug is so tough with 7 life.

    Overall when I play Jungle Elves (which I do alot...when I play. It has been far too long...), I usually only summon up maybe one more Lioneer than the starting one. I'd recommend with the Jungle Elves working hard to get Miti or Makienda Ru out when you can. Shikwa isn't as strong in my opinion, the other two are gonna help lead to success, particularly Miti.

    But really it sounds like at this stage your best bet to get better is play some games. Speaking of which, I should do soon. Which, if you wanna get some more plays in, there is this online system called Vassal. Check out the link in my sig, and you can get started. It's pretty awesome.
    Quote Originally Posted by Phoenixio View Post
    As for Ranior, he's a little more difficult to deal with and can do some real damage.
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  9. #29
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    Quote Originally Posted by I Hate Atlaga View Post
    Wow, so many heroscapers over here! Hey guys!

    I've only played once total, a loss for the JE against some nasty Swamp Orcs, so don't listen to anything I say, but. . .

    The Lioneers are deadly but hard to use. I like getting a surgical first strike at the beginning of the game with the starting Lioneer. I've found however, that it's difficult to summon more, much less in a position where they can unleash a decent attack. I would rely mainly on Miti and the Lionesses, although Lionesses aren't so good against Smashers, because of fear. Also, don't be afraid to use Abua Shi offensively. With some timely Chants of Life, he's a force to be reckoned with.
    Chant of Life cannot be used on Abua. A summoner with virtually nine life at the cost of two magic would be extremely powerful though...
    Keep your friends close and your enemies closer...

  10. #30

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    Heh. I was sure it could be used on a Summoner. . .

    Maybe we won't mention that anymore.

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