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Thread: Dissapointing iPhone version of SW.

  1. #11
    Join Date
    Jul 2012
    Posts
    18

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    I am a user interface designer myself. 22 years of it nice to hear from you.

  2. #12
    Join Date
    Nov 2010
    Location
    Madison, WI
    Posts
    60

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    Quote Originally Posted by Chommie View Post
    *edit - Just realized that the game does let you zoom into 3.5 x 4 rectangles and scroll around. You can also scroll the game-board to the edges of the visible screen and see the entire board a lot better as well as read the cards better, especially the upside down opponent cards. Much less aggravating.
    How? 10 chars

  3. #13
    Join Date
    Jun 2012
    Location
    Fort Worth, TX
    Posts
    32

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    I think my only frustration is having to keep my phone plugged in all the time because the battery can't handle the awesomeness that is SW. I blame Apple. They should have thought when they invented the Iphone 3S, you know one day after we invent the Iphone 4 and 4S and an IPAD someone might invent a SW app. We should really put a bigger battery on our devices. Especially for the poor saps who are too cheap to upgrade. Seriously though, I'm glad it runs. Having so much fun.

  4. #14
    Join Date
    Jul 2011
    Location
    USA - VT - Vernon
    Posts
    96

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    I honestly have no problem with having to zoom in on the cards. You can tell pretty easily which cards are which by the art after a game or two with a faction. It's just something you have to deal with. If it weren't for Playdek we wouldn't have an app at all.

  5. #15
    Join Date
    Apr 2012
    Posts
    21

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    Quote Originally Posted by Happycat View Post
    I am a user interface designer myself. 22 years of it nice to hear from you.
    22 years, wow! I am amazed you havent reached the point of forced institutionalization!

  6. #16
    Join Date
    Apr 2012
    Posts
    21

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    Quote Originally Posted by Corre View Post
    How? 10 chars
    Well a double tap zooms in all the way but you can also pinch and zoom to your personal liking.

  7. #17
    Join Date
    Jul 2012
    Posts
    1

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    Overall, the game could use a bit of polish on the iPhone.

    Having played the physical game a number of times, I'm familiar enough with the gameplay, and can deal with the sizing / ui issues. However, the thing preventing me from going for a full purchase on the iPhone is how long it takes to pull up a full card's information. It shouldn't take a few seconds to play the animation in order to bring up a full-sized version of the card. (this is with game speed & animation set to fast on an iPhone 4s) If that animation is removed / sped up to Ascension speeds, it would make the game MUCH more playable, and allow for folks who don't have the card abilities memorized to still play the game smoothly.

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