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Thread: Dungeon Run 2 Details

  1. #31
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    Quote Originally Posted by Teetoo View Post
    How so? I still haven't played with a lot of the abilities.
    Some people can use a single beast, animate, etc. to level up with 1 card. Dorian can make a trap by discarding a trap he killed.

    Quote Originally Posted by Teetoo View Post
    Hi Mr. Bistro.... What do you mean "for a rating increase"?
    +1 brawn, skill, magic...

  2. #32
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    Quote Originally Posted by chardris77 View Post
    Some people can use a single beast, animate, etc. to level up with 1 card. Dorian can make a trap by discarding a trap he killed.



    +1 brawn, skill, magic...
    You do that with encounter cards when you advance, right? I was wondering what Mr. Bistro meant with rating increase with treasure cards.

  3. #33
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    Quote Originally Posted by Teetoo View Post
    You do that with encounter cards when you advance, right? I was wondering what Mr. Bistro meant with rating increase with treasure cards.
    He meant that if you could level up with treasure, you'd never equip it. Hence, you can't level up with it.

  4. #34
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    They are, like said previously, cards that either allow you to discard only 1 card instead of two to Advance, but it requires specific types of monsters (Animates, Beasts and so on depending on the card). Often in a game when you take those skills, you end up not fighting any of this type, but the others do. So now you gain much more from trading, since you can aim for these cards and give away your treasures. Same goes for the Dwarf who can build traps if he has some in his inventory. I've never been able to pull it off, since somehow, only my opponents get traps and I never do.

    So in sight of this rule, those ability cards which I thought were extremely situational end up being much stronger and much more reliable, though only through trading.

  5. #35
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    Quote Originally Posted by chardris77 View Post
    He meant that if you could level up with treasure, you'd never equip it. Hence, you can't level up with it.
    Got it, thank you.

  6. #36
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    Quote Originally Posted by Phoenixio View Post
    They are, like said previously, cards that either allow you to discard only 1 card instead of two to Advance, but it requires specific types of monsters (Animates, Beasts and so on depending on the card). Often in a game when you take those skills, you end up not fighting any of this type, but the others do. So now you gain much more from trading, since you can aim for these cards and give away your treasures. Same goes for the Dwarf who can build traps if he has some in his inventory. I've never been able to pull it off, since somehow, only my opponents get traps and I never do.

    So in sight of this rule, those ability cards which I thought were extremely situational end up being much stronger and much more reliable, though only through trading.
    Thank you, I'll keep an eye out for those abilities.

  7. #37
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    Dec 2011
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    Columbus, OH
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    Will Dungeon Run 2 come with the walrus you guys forgot to include with Dungeon Run 1?

  8. #38
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    Aug 2011
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    Edmonton, AB
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    I would love to see a walrus encounter card as a promo.

  9. #39
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    Oct 2009
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    Virginia
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    We really tried to get the walrus in there, but no one seems able to vat-grow them with decent results. Everytime we packed them in a box, the darn things died.

  10. #40
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    May 2012
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    Massachusetts
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    News news news?!?!?!?! Any more news on DR2?

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