• 1 Horror Mutant -- I hope they don't reuse "fear" on this guy, it only makes sense to me, but I bet there is some really cool panic related ability for this guy.
Close enough, I am glad we don't see another Fear.
• 1 Claw Mutant -- My guess is some really powerful melee attack, I can envision some enormous crab arm on this guy.
Yep, powerful attack alright!
• 1 Winged Mutant -- Movement related I assume.....
I believe everyone guessed it is Greater Flight
• 1 Corpulent Mutant -- Really fat guy
LOL
• 6 Zealots -- Wimpy and zero cost, my guess is this guy is melee, and probably a lame but not harmful ability. (since most melee zero costers aren't handicapped)
Very close.
• 2
Channel Corruption Events: Hmm, maybe you can simultaneously take over and enemy unit and mutate them?
You nail it, but just a different Event.
• 2
Channeled Summon Events: My guess is that until the end of your turn, you may summon units from your Stone Golems.
Got it.
• 2
Wall Transference Events: Hmmm, definitely something to do with walls..... maybe ..... transferring....
Pretty much
• 2
Reform Stone Events: I thought this was official, but I still bet it's grab a wall from your discard and place it on the board, you can summon in your event phase.
This was my guess too, it was close.
• 1
Fury of Godshome Event: Maybe walls do damage to enemies?
You are good on this one.