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Thread: thenightsshadow's Random Customs

  1. #31
    Join Date
    Dec 2011
    Location
    Columbus, OH
    Posts
    320

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    Quote Originally Posted by thenightsshadow View Post
    The Master Set previews will be starting soon again, so I'm gonna spoil my favorite reinforcement from the packs. Don't worry, it doesn't belong to any of the factions.

    Knight - Common of the Mercenaries
    Attack Value: 2 (Melee)
    Life Points: 2
    Summon Cost: 2
    Ability: Exalted
    - This Knight is treated as a Champion Unit on the Battlefield.
    I'm trying to put my finger on it... which faction does this fit into?

  2. #32
    Join Date
    Feb 2011
    Posts
    2,652

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    http://www.plaidhatgames.com/sum_for...4719#post34719

    Check that link out; I put the reinforcement packs. The Knight comes from the reinforcement pack of the Bodyguards and The Origin.
    Summoner Wars Compendium Stats
    Total Games Played: 6,569 (49.21% overall win rate)
    Regular Games Played: 2,241 (57.6% win rate)
    Custom Games Played: 3,417 (40.6% win rate)
    Other: 911 (61.0% win rate)
    (Updated May 10)

    The night's shadow exists, not sleeping at all,
    The toil of the light is its only call,
    Behind the scenes lurking with shadowy gall,
    Its face never showing; height never too tall.

  3. #33
    Join Date
    Feb 2011
    Posts
    2,652

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    Okay, time for a surprise. Here's one of my brother's 3rd party factions that he's working on and I'm going to be testing in a little while. Well, just the summoner:

    Gulcasa, Emperor of Carnage - Summoner of the Bronqian Empire
    Attack Value: 4
    Life Points: 6
    Ability: Genocide
    - Add 1 to Gulcasa's Attack Value for every Unit underneath him and add 1 to Gulcasa's Attack Value for every Champion Unit underneath him. As long as he has 5 or more Common Units underneath him, whenever Gulcasa is attacked, ignore all but 1 Wound Marker inflicted by that attack. This ability cannot be removed.

    Those that have heard his theme before will now tremble at the might of the scythe-wielding dragon, Gulcasa.
    Summoner Wars Compendium Stats
    Total Games Played: 6,569 (49.21% overall win rate)
    Regular Games Played: 2,241 (57.6% win rate)
    Custom Games Played: 3,417 (40.6% win rate)
    Other: 911 (61.0% win rate)
    (Updated May 10)

    The night's shadow exists, not sleeping at all,
    The toil of the light is its only call,
    Behind the scenes lurking with shadowy gall,
    Its face never showing; height never too tall.

  4. #34
    Join Date
    Feb 2011
    Posts
    2,652

    Default

    One of my original characters made it into a faction deck as a Summoner. I won't reveal the faction name just yet.


    Owllyn - Summoner of the ?
    Attack Value: 2 (Melee)
    Life Points: 6
    Ability: Power Shift
    - Whenever Owllyn is attacked by a Champion or Summoner Unit for the first time that turn, you may reduce that Unit's Attack Value before the Attack to 0. During your next turn, decrease Owllyn's Attack Value by the same amount.
    Summoner Wars Compendium Stats
    Total Games Played: 6,569 (49.21% overall win rate)
    Regular Games Played: 2,241 (57.6% win rate)
    Custom Games Played: 3,417 (40.6% win rate)
    Other: 911 (61.0% win rate)
    (Updated May 10)

    The night's shadow exists, not sleeping at all,
    The toil of the light is its only call,
    Behind the scenes lurking with shadowy gall,
    Its face never showing; height never too tall.

  5. #35
    Join Date
    Dec 2011
    Posts
    171

    Default

    Do you mean that Owllyn will be one of the upcoming Second Summoners? If so, congratulations.

    Several other customs have been posted with some variation of this ability, but POWER SHIFT does it in a way that is actually balanced. It seems useful as a VG summoner. Or maybe SE, since the ability is similar to Malidala, and would allow for including the summoner in an offensive press.

  6. #36
    Join Date
    Feb 2011
    Posts
    2,652

    Default

    Unfortunately, since this is the Custom thread, I mean to say that Owllyn made it as a Custom Summoner.
    Summoner Wars Compendium Stats
    Total Games Played: 6,569 (49.21% overall win rate)
    Regular Games Played: 2,241 (57.6% win rate)
    Custom Games Played: 3,417 (40.6% win rate)
    Other: 911 (61.0% win rate)
    (Updated May 10)

    The night's shadow exists, not sleeping at all,
    The toil of the light is its only call,
    Behind the scenes lurking with shadowy gall,
    Its face never showing; height never too tall.

  7. #37
    Join Date
    Feb 2011
    Posts
    2,652

    Default

    Been a while since I posted any customs of any kind. I've been working on a few on my own time, and so here's another one.


    Scavenge (x2) [Summoner: Mai-Deka]
    - Each player removes the top card of their Discard Pile aligned with their faction and places it at the bottom of their Draw Pile.

    Desist (x1) [Summoner: Mai-Deka]
    - Choose an opponent. If you have less common Units and less Champion Units on the Battlefield than that opponent, discard all Draw Piles.
    Summoner Wars Compendium Stats
    Total Games Played: 6,569 (49.21% overall win rate)
    Regular Games Played: 2,241 (57.6% win rate)
    Custom Games Played: 3,417 (40.6% win rate)
    Other: 911 (61.0% win rate)
    (Updated May 10)

    The night's shadow exists, not sleeping at all,
    The toil of the light is its only call,
    Behind the scenes lurking with shadowy gall,
    Its face never showing; height never too tall.

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