Jexik
12-01-2009, 01:18 PM
Unfortunately the summoner is the least fleshed out part of my idea. Basically, I see some crazy cabal of magicians who have been hiding out in some really tall thunderous mountain for centuries. Each Golem Lord teaches his apprentice to make machines of death through decades of magical training. Maybe they've been using a summoning stone for centuries, but just haven't needed to really use it until other people started using them and encroaching on their turf.
Basic Stats [A]ttack, [L]ife, [M]agic cost to summon
None of these have been tested, and it's mostly just a ballpark estimate on their costs, but the flavor should be there...
COMMONS
Oak Golem- Melee, A: 1, L: 2, M:1
Tough Bark- Enemy units attacking an Oak Golem must roll a 4 or better to hit.
Adamantium Golem* - Range, A: 1, L: 1, M:2
Armor Plating- You must reduce the Attack Value of any Unit attacking an Adamantium Golem by one for the duration of that attack.
*(think steam-punk robot like from Shining Force or something)
Ember Golem- Melee, A: 2, L: 4, M: 2
Flickering Flames- After moving and/or after attacking with this Ember Golem, you must place one wound marker on its card. If Ember Golem would be destroyed in this way, discard it instead.
CHAMPIONS
Proteus [ranged] (like a big, more elaborate version of the Adamantium Golems- he was the first of their kind)
A: 2, L: 4, M: 6
Armor Plating: Same as above.
Vulkan [melee] (A big, broad, rust colored construct with large, almost mallet-like fists. He is the blacksmith which helps [summoner] forge new Golems)
A: 3, L: 6, M: 6
Hammer & Anvil- Add 2 to Vulkan's attack value when he attacks a Unit which is adjacent to a Wall.
Gaia [melee] (She looks kind of like a dryad or an anthropomorphic willow tree- her hair looks like the branches of a weeping willow, and her form is similar to the tree as well)
A: 2 L:4 M:3
Regrowth- At the start of your turn, remove one wound marker from Gaia.
Events-
Ball Lightning (x3)
This is a 3 Attack Melee Unit which is discarded at the end of the turn.
Reconstruct (x2)
Take 1 Common Golem from your discard pile and summon it for free.
Repair (x2)
Choose an opponent. If you have fewer units than that opponent, choose one of your wounded Common or Champions Golems which is adjacent to [Summoner] or a Wall you control, and remove one wound marker from it.
Mass Repair (x1)
[same as above, only remove 1 wound marker from ALL of your wounded golems with the same pre-req's]
Self Destruct (x1)
Choose a common or champion golem you control. Make an adjacent attack with that golem, rolling attack dice equal to the number of Life points that the card has remaining. Then discard the chosen unit.
SUMMONER (ranged) [Melkior maybe?]
A: 2, L: 5, M: n/a
Call Lightning-
Walls and units do not block [Summoner's] Clear line of sight.
Basic Stats [A]ttack, [L]ife, [M]agic cost to summon
None of these have been tested, and it's mostly just a ballpark estimate on their costs, but the flavor should be there...
COMMONS
Oak Golem- Melee, A: 1, L: 2, M:1
Tough Bark- Enemy units attacking an Oak Golem must roll a 4 or better to hit.
Adamantium Golem* - Range, A: 1, L: 1, M:2
Armor Plating- You must reduce the Attack Value of any Unit attacking an Adamantium Golem by one for the duration of that attack.
*(think steam-punk robot like from Shining Force or something)
Ember Golem- Melee, A: 2, L: 4, M: 2
Flickering Flames- After moving and/or after attacking with this Ember Golem, you must place one wound marker on its card. If Ember Golem would be destroyed in this way, discard it instead.
CHAMPIONS
Proteus [ranged] (like a big, more elaborate version of the Adamantium Golems- he was the first of their kind)
A: 2, L: 4, M: 6
Armor Plating: Same as above.
Vulkan [melee] (A big, broad, rust colored construct with large, almost mallet-like fists. He is the blacksmith which helps [summoner] forge new Golems)
A: 3, L: 6, M: 6
Hammer & Anvil- Add 2 to Vulkan's attack value when he attacks a Unit which is adjacent to a Wall.
Gaia [melee] (She looks kind of like a dryad or an anthropomorphic willow tree- her hair looks like the branches of a weeping willow, and her form is similar to the tree as well)
A: 2 L:4 M:3
Regrowth- At the start of your turn, remove one wound marker from Gaia.
Events-
Ball Lightning (x3)
This is a 3 Attack Melee Unit which is discarded at the end of the turn.
Reconstruct (x2)
Take 1 Common Golem from your discard pile and summon it for free.
Repair (x2)
Choose an opponent. If you have fewer units than that opponent, choose one of your wounded Common or Champions Golems which is adjacent to [Summoner] or a Wall you control, and remove one wound marker from it.
Mass Repair (x1)
[same as above, only remove 1 wound marker from ALL of your wounded golems with the same pre-req's]
Self Destruct (x1)
Choose a common or champion golem you control. Make an adjacent attack with that golem, rolling attack dice equal to the number of Life points that the card has remaining. Then discard the chosen unit.
SUMMONER (ranged) [Melkior maybe?]
A: 2, L: 5, M: n/a
Call Lightning-
Walls and units do not block [Summoner's] Clear line of sight.