View Full Version : New Summoner Wars Set-Ups
dyeyk2000
05-11-2011, 03:01 AM
Are new starting set-ups for the current Summoners a direction PHG is thinking about? Say, a new Grognack set-up that incorporates Thwarters and Chargers instead etc.
Seems like this could be a quick win in terms of increasing the replayability of what is already an infinitely replayable game (with future new Summoners in the works as well). After a while you begin to have some standard opening moves in certain match-ups. Having new set-ups with the old factions can throw a wrench in most people's game plans. Perhaps both players can declare the set-up they will use simultaneously so nobody can be accused of acting reactively to his opponents set-up. (Although in an ideal world, the secondary set-up should be designed to be balanced regardless of any set-up it faces anyway.)
Sauam
05-11-2011, 03:47 AM
I dont mind standard opening move since even you move the same, both player's dice roll will not
but I guess what you looking for will be answer down the road wen the second summoner for each faction arrives
dyeyk2000
05-11-2011, 04:37 AM
I dont mind standard opening move since even you move the same, both player's dice roll will not
Noted on that of course. Maybe I gave the impression that the opening set-up was beginning to feel limiting. Far from it. I just thought it'd be cool to have the options available to you.
KCU Master 2007
05-11-2011, 07:07 AM
Are new starting set-ups for the current Summoners a direction PHG is thinking about? Say, a new Grognack set-up that incorporates Thwarters and Chargers instead etc.
Seems like this could be a quick win in terms of increasing the replayability of what is already an infinitely replayable game (with future new Summoners in the works as well). After a while you begin to have some standard opening moves in certain match-ups. Having new set-ups with the old factions can throw a wrench in most people's game plans. Perhaps both players can declare the set-up they will use simultaneously so nobody can be accused of acting reactively to his opponents set-up. (Although in an ideal world, the secondary set-up should be designed to be balanced regardless of any set-up it faces anyway.)
I'm pretty sure the first time we're going to see new set-ups is when the new summoners are introduced.
dyeyk2000
05-11-2011, 10:15 AM
I'm pretty sure the first time we're going to see new set-ups is when the new summoners are introduced.
Maybe I wanted the best of both worlds. New summoners and new set-ups for the old summoners! Hahaha. :D
killercactus
05-11-2011, 10:24 AM
I highly doubt we'll see new setups for the old summoners. Part of the balancing of a summoner is his starting setup. To create a new one with the same summoner, you'd have to re-test everything to determine whether or not it's balanced.
I think it would also mess with the theme of some summoners.
PePe QuiCoSE
05-11-2011, 10:37 AM
I'd say it be interesting in what set ups people can come up with. I don't think we'll see an official rehash of it. Besides with the increasing MU possibilities it's less of an issue IMO, specially since turn 2 rarely looks the same in the same MU (different matches).
Let's see for the Orcs...
http://www.plaidhatgames.com/sum_forums/attachment.php?attachmentid=135&d=1305117267
Jexik
05-11-2011, 11:15 AM
When the Master Set comes out, there will be...
1+2+3+4+5+6+7+8+9+10+11+12+13 = 91 different match-ups. If you don't include mirrors. Depending on who goes first, that's actually 182 different first-turns.
That's a lot to memorize, even if there is a best first move.
Sauam
05-11-2011, 11:25 AM
... if even if there is a best first move.
not to mention even that "best" first move will be based totally on your roll, if you miss, your second turn already changed dramatically
even if you dont, if your opp misses on their first turn, your second turn also would changed
dyeyk2000
05-11-2011, 11:41 AM
Have addressed all your concerns in my second post ;)
Ranior
05-11-2011, 11:42 AM
When the Master Set comes out, there will be...
1+2+3+4+5+6+7+8+9+10+11+12+13 = 91 different match-ups. If you don't include mirrors. Depending on who goes first, that's actually 182 different first-turns.
That's a lot to memorize, even if there is a best first move.
Plus---if you want to play both sides of that matchup that's 2 times more as well. Your above numbers are just for playing one side of a matchup. So if you want to play the JE vs the CL and the CL vs the JE--it's just astounding number of possibilities.
I have no want for new set-ups. They are very good as is, and I think changing any would be bad. It's all really cool as is.
Phoenixio
05-11-2011, 12:52 PM
Also note how the starting setup influences balance a lot. Some very slight changes can mess up the balance more than you can think of.
I kind of understand why people would like to see different setups with Reinforcement units, but it'd be an horrible amount of work for not a lot of profit down the road. Not certain a pack of 28 cards (considering 2 for each faction) will be worth the hundreds of man hours PHG will be putting on it.
dyeyk2000
05-11-2011, 09:54 PM
Also note how the starting setup influences balance a lot. Some very slight changes can mess up the balance more than you can think of.
I kind of understand why people would like to see different setups with Reinforcement units, but it'd be an horrible amount of work for not a lot of profit down the road. Not certain a pack of 28 cards (considering 2 for each faction) will be worth the hundreds of man hours PHG will be putting on it.
Thanks Phoenixio for a well-thought out response. :) I don't understand why the post has devolved into a "SW has tons of replayability already dude!! Are you on crack??" thread. Haha. :D
Understand the man-hours angle to this. If it does end up taking that much resources, it might not sound like good business. If it didn't, I was hoping they could include them as extras in future big boxes, or maybe even as promo cards! :D
And yes, I did acknowledge that it definitely needs to be balanced :D:
(Although in an ideal world, the secondary set-up should be designed to be balanced regardless of any set-up it faces anyway.)
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