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Marroking1
02-24-2011, 05:54 PM
The Book of Miti Mumway
Champion of the Jungle Elves - Expansion 2: Jungle Elves
http://www.plaidhatgames.com/images/sw/cards/JE_Miti_Mumway.gif

Bio:The Jungle Elves do not speak of the spirit they call Miti Mumway. They do not talk of how they found it in the jungles, nor have they recorded how they first communicated with it. It is known that in times of war the Jungles Elves can draw the spirit into a tree, giving it a physical form that wreaks havoc on the battlefield. But the Jungle Elves do not explain why the ritual to bind Miti Mumway to a tree leaves the surrounding grounds soaked in blood.


Rulings and Clarifications


Q: Can Miti Mumway end his movement on a unit with only 1 life, thus killing it with Trample, freeing the space, and thus leaving the space unoccupied for him?


A: No. The space must be free before Trample applies.


Q: Does Trample still work with Chant of Haste.

A: Yes, Miti can still use Trample when using Chant of Haste. However, because Chant of Haste counts as a different movement (like Goblin Rush) Miti Mumway still has to end on an open space, meaning if two units are right beside each other he cannot trample over both of them.


Community Contributions
N/A

Phoenixio
02-24-2011, 06:01 PM
It'd be great to add the following question/answer:

Q: Can Miti Mumway end his movement on a unit with only 1 life, thus killing it with Trample, freeing the space, and thus leaving the space unoccupied for him?
A: No. The space must be free before Trample applies.

Marroking1
02-24-2011, 06:09 PM
It'd be great to add the following question/answer:

Q: Can Miti Mumway end his movement on a unit with only 1 life, thus killing it with Trample, freeing the space, and thus leaving the space unoccupied for him?
A: No. The space must be free before Trample applies.

Fixed thanks for the Question.

prometheuslkr
02-24-2011, 06:50 PM
Miti Mumway is in the Jungle Elves Faction Deck, not the Hawk's Strike reinforcement pack. I think you may have done this on all of your JE books, i saw it on Shuikwa's too.

Marroking1
02-24-2011, 08:28 PM
Miti Mumway is in the Jungle Elves Faction Deck, not the Hawk's Strike reinforcement pack. I think you may have done this on all of your JE books, i saw it on Shuikwa's too.
Fixed. Good call

killercactus
03-02-2011, 03:30 PM
I assume that when moving Miti using Chant of Haste that Trample can still be used.... right?

KCU Master 2007
03-02-2011, 03:32 PM
From what I have been able to gather, yes it can.

Elcor13
03-02-2011, 04:58 PM
I assume that when moving Miti using Chant of Haste that Trample can still be used.... right?

Yes, Miti can still use Trample when using Chant of Haste. However, because Chant of Haste counts as a different movement (like Goblin Rush) Miti Mumway still has to end on an open space, meaning if two units are right beside each other he cannot trample over both of them.

Marroking1
03-02-2011, 08:14 PM
Updated the First post with that Question.

Jexik
03-03-2011, 11:58 AM
Despite being a tree, Miti is very beefy.

Marroking1
03-03-2011, 05:44 PM
Despite being a tree, Miti is very beefy.
"He's no tree he is an Ent" And he glows in the dark too.
The Jungle Elves have every thing a man could want in a deck Walking trees, Archers that can shoot through guys and a summoner that can increase attack.
I just preordered the Cloaks and Jungle Elves today and I can't wait til they come in.

sitnam90
03-05-2011, 04:28 PM
"He's no tree he is an Ent" And he glows in the dark too.

'He's no ent, he's a spirit attached to tree through some blood ritual!'

This guy looks pretty awesome. He can only move through one unit but its a good way to get at a summoner

prometheuslkr
03-05-2011, 09:39 PM
'He's no ent, he's a spirit attached to tree through some blood ritual!'


I don't think it's a blood ritual; I just think everylone involved in the ritual gets stepped on immediately afterwards.

prometheuslkr
03-05-2011, 09:40 PM
Despite being a tree, Miti is very beefy.

He's no tree, he's a Marro Hivelord:) Now we just need some (yummy) Nagrubs...

Infection Reflection
04-14-2011, 09:45 PM
He's no tree, he's a Marro Hivelord:) Now we just need some (yummy) Nagrubs...

Lol, what do you think the enemy commons are supposed to be?;) There's a reason why Chant of Life requires ONE magic.:D

the mouth of sauron
04-16-2011, 08:21 PM
personally I think miti is the best champion of the Jungle Elves

prometheuslkr
04-16-2011, 09:45 PM
Him or Shikwa. Shikwa's obviously not as powerful, but she's cheaper, and the JE are a vwery expensive faction to maximize their potential, with Lioneers and the fact that they need magic for their events most of the time.

Sera Eldwyn's boyfriend
04-16-2011, 11:05 PM
Miti very powerful very usefull for a final blow. Shikwa(one of my new favorite units), fast and used to clear the board for Miti.

the mouth of sauron
04-17-2011, 08:37 AM
Miti very powerful very usefull for a final blow. Shikwa(one of my new favorite units), fast and used to clear the board for Miti.

I still think miti is the best, but I might be biased ;)

Setharillius
05-14-2011, 04:39 PM
So, I assume the answer to this is no:
Can miti play 2 chant of hastes, and move through a lineup of three common units?

Elcor13
05-14-2011, 04:48 PM
So, I assume the answer to this is no:
Can miti play 2 chant of hastes, and move through a lineup of three common units?

If they're in a straight line, no. If there's a space behind them, then yes. So you could still trample 3 units with Miti in one turn, but one of them has to be from your regular movement.

iglew
05-17-2011, 04:48 PM
If there's a space behind each one, you mean. Right?

1. Play CoH #1, step over a common, land in an empty space.
2. Play CoH #2, step over a common, land in an empty space.
3. Normal moves, step over a common, land in an empty space.

What I'm wondering is if Miti can step onto a common and then come back and land in the space he started in. Or does that fail to comply with the word "through" on the card?

killercactus
05-17-2011, 05:17 PM
If there's a space behind each one, you mean. Right?

1. Play CoH #1, step over a common, land in an empty space.
2. Play CoH #2, step over a common, land in an empty space.
3. Normal moves, step over a common, land in an empty space.

What I'm wondering is if Miti can step onto a common and then come back and land in the space he started in. Or does that fail to comply with the word "through" on the card?

I've always played with that being a legal move.

Infection Reflection
05-17-2011, 06:26 PM
I think so too.

Elcor13
05-17-2011, 06:56 PM
If there's a space behind each one, you mean. Right?

1. Play CoH #1, step over a common, land in an empty space.
2. Play CoH #2, step over a common, land in an empty space.
3. Normal moves, step over a common, land in an empty space.

What I'm wondering is if Miti can step onto a common and then come back and land in the space he started in. Or does that fail to comply with the word "through" on the card?

Miti can go back into the space that he was in before, correct.

Setharillius
06-20-2011, 09:20 AM
So, I'm assuming no, but I don't think this question has been asked,
can you play two Chant of hastes and move miti mumway four spaces without pauses in between. I figure no because you have to "play the event card to completion" and then play the next one.

EDIT: Just realized I had already asked this question, how silly can I get?

Obsidian
06-20-2011, 09:37 AM
So, I'm assuming no, but I don't think this question has been asked,
can you play two Chant of hastes and move miti mumway four spaces without pauses in between. I figure no because you have to "play the event card to completion" and then play the next one.
I think you have the correct interpretation.

darkbladecb
06-20-2011, 09:55 AM
That is correct. You have to make one valid move with him before playing the second CoH.

rym
06-20-2011, 09:57 PM
That is correct. You have to make one valid move with him before playing the second CoH.

Am I missing something here? Or maybe I'm misunderstanding you, but I was under the impression you could play CoH on a unit (in this case, Miti Mumway), and - as soon as you've completed the card's requirements and approriately discarded the card - then you may play a second event card if you so choose, which in this example is another CoH.

I guess I'm not understanding why Miti has to make a valid move before you can play the second CoH. I do not mean to question your authority on this, darkblade, as I know you're a senior PT and all, but I'm just confused as to the logic behind it all I guess.

KCU Master 2007
06-20-2011, 10:06 PM
Am I missing something here? Or maybe I'm misunderstanding you, but I was under the impression you could play CoH on a unit (in this case, Miti Mumway), and - as soon as you've completed the card's requirements and approriately discarded the card - then you may play a second event card if you so choose, which in this example is another CoH.

I guess I'm not understanding why Miti has to make a valid move before you can play the second CoH. I do not mean to question your authority on this, darkblade, as I know you're a senior PT and all, but I'm just confused as to the logic behind it all I guess.

When you play the first CoH, you can move Miti two spaces but he has to end his movement as per the wording in his ability. You may then play a second CoH allowing him to move two more spaces. But you have end your movement between playing the two CoH events.

Klaxas
06-20-2011, 10:26 PM
to put it another way you cant play 2 CoH at the same time and move 4 spaces without landing on an empty space

darkbladecb
06-20-2011, 11:27 PM
Am I missing something here? Or maybe I'm misunderstanding you, but I was under the impression you could play CoH on a unit (in this case, Miti Mumway), and - as soon as you've completed the card's requirements and approriately discarded the card - then you may play a second event card if you so choose, which in this example is another CoH.

I guess I'm not understanding why Miti has to make a valid move before you can play the second CoH. I do not mean to question your authority on this, darkblade, as I know you're a senior PT and all, but I'm just confused as to the logic behind it all I guess.

You're too kind. KCU said it right above me. What I meant by a valid move was more you had to move Miti two spaces onto a legal space (he can't float on an occupied space two spaces away), because he has to end his move with the CoH before you can play the second.

Infection Reflection
06-21-2011, 09:45 AM
Let's put it this way. You play CoH on Miti. You put the card in your discard pile and then move Miti two spaces, like a normal move. Now, you can either play another Event, like CoH, or you can progress to the next phase. If you choose CoH, put it in your discard pile and move Miti two more spaces. Again, you may choose to use another event, if you have one, or move to the movement phase. See?:)

Killer Lawnmower
06-21-2011, 08:01 PM
Now I love Miti. My one goal whenever I play the Jungle Elves is to try and get him on the board, but more times than not, I can't manage it. I build a lot of cards, and save as best as I can for when he gets to my hand, but it just doesn't click. I always need that magic sooner than I can get enough built to get him out. I hit maybe 6 magic, and then I need to summon a couple commons to keep my opponent at bay for a turn or two and then try to regain that magic. I find myself having to settle with the other two champs instead, because I cant pay for Miti every time. Does anyone else have this problem? I have been considering replacing him with Kadara when I get her, but I just dont know. Anyone have thoughts about it?

Setharillius
06-21-2011, 08:48 PM
All too often.
I suppose you have to want to get him out at all costs, even if it means burning some of your other champs. Sometimes the draw works really well with miti, other times its really hard to get him out.

Elcor13
06-21-2011, 09:03 PM
Having not actually seen your games one thing to do is to try to play other people earlier to stem the tide before getting out Miti to finish them off, so that Abua doesn't die before you get a chance to get Miti out.

r0gershrubber
06-21-2011, 10:11 PM
Now I love Miti. My one goal whenever I play the Jungle Elves is to try and get him on the board, but more times than not, I can't manage it. I build a lot of cards, and save as best as I can for when he gets to my hand, but it just doesn't click. I always need that magic sooner than I can get enough built to get him out. I hit maybe 6 magic, and then I need to summon a couple commons to keep my opponent at bay for a turn or two and then try to regain that magic. I find myself having to settle with the other two champs instead, because I cant pay for Miti every time. Does anyone else have this problem? I have been considering replacing him with Kadara when I get her, but I just dont know. Anyone have thoughts about it?

Since I've recognized how strong Miti is I've prioritized getting him out, and it hasn't been a problem. Could be my opponents and our play styles, though.

Phoenixio
06-21-2011, 11:11 PM
Just like Elcor13 said, try to build an early rush, and target commons so you have a lot of kills. While the opponent is busy defending, you'll have some time to build. By the time they're ready to counter attack, Miti will be in their face, and with some chance you'll have a couple of useful events to help him out and destroy a lot of stuff.

I do prefer playing the girls to keep the rush and pressure going, but relying on Miti is a viable way too.

Infection Reflection
06-22-2011, 10:03 AM
My cousin has this problem. She drops everything but a few of the events until she gets a champ, then she summons them. I always see Miti when I play her. For that matter, I always see all champs every time we play 'till the draw pile dries up...

iglew
06-22-2011, 06:50 PM
A couple thoughts on this:

1. Yeah, getting Miti out is hard. The JE are an expensive faction with no CUEs, so they are very vulnerable to an opponent trying to magic-starve them.

2. It really depends a lot on how your opponent chooses to play. If your opponent is being cautious on the board and saving up for his own champions, then building your champions becomes much more viable. If he instead keeps applying the pressure, you may need to forget about Miti and adjust to a different strategy. I actually think the best thing about Miti and the girls is that they deter an all-champion strategy by the opponent. If you both dump a lot of commons and get all three champions, the JE champions are better than pretty much anyone's, so that puts the onus on the opponent to play differently.

3. Are you killing your own guys? If you're determined to play Miti you absolutely should consider it. The starting Archers aren't terribly useful, so you could take out one or both (which also helps defend against an early Magic Drain). Lionesses are particularly well suited to this since they roll 2 and take only 1. Often when you put a Lioness out there to take her hit, she's going to be killed on the next turn anyway, so instead of letting your opponent collect the magic, have her roll her 2 and then shoot her from behind with Abua or an Archer. That way you get your shot in with no net loss of magic.