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View Full Version : To Buy or Not to Buy...



Killer Lawnmower
04-08-2012, 05:39 PM
Alright so I've heard and taken a look at Dungeon Run since probably before it came out just from hearing it around here. And recently I've thought about buying it but haven't been able to decide yet. It looks like a really interesting game and I really like that it's the same world as Summoner Wars, but I don't know how well it would survive at the game-table here. My friends and I aren't like super into board games, all we've got is Heroscape (which hasn't been played since forever), Summoner Wars (hopefully will be finding the table again soon), and Risk Legacy which we've loved since I got it in February. That's us. So if I'm going to get a game I want it to last a good while and get a good amount of plays from it. I'm not sure how much my friends would take to the whole backstabbing thing. I mean we do it all the time in real life (no not literally), but I'm not sure how the gameplay and just...stuff will sit with them. Since I'm the one who probably enjoys it the most, I would love to give it a try and probably would play it enough if they were interested. Which also brings me to the Solo option. How interesting is the solo version just in general? Does it work well and is there a good amount of replayability?

Just some back and forth thoughts that having been roaming through my mind...

Edit: Also I do not have ANY of the new SW stuff since the Master Set release (inlcuding the MS), which I've been thinking about buying for a while.

Shockma Ranyk
04-08-2012, 07:13 PM
IMO, the solo version is hardly worth playing. The lack of interaction with other players' characters just takes so much out of the game. That said, with more than 2 players, its an awesome game, I highly recommend it.

airdroppers
04-08-2012, 07:39 PM
uhhh... YOU DON'T HAVE THE MASTER SET?!

Get all the Summoner Wars stuff first, then think of other games. ;)

Killer Lawnmower
04-08-2012, 08:07 PM
uhhh... YOU DON'T HAVE THE MASTER SET?!

Get all the Summoner Wars stuff first, then think of other games. ;)

Yeah yeahhhh. I know. But school takes priority over everything else...why buy it when you can't use it for a while.

prometheuslkr
04-09-2012, 12:39 PM
I don't like the solo version and I get the impression the designers don't really either. Dungeon Run is fun, but maybe you should have others in your game group take a look at it first and give their opinions. No board game is fun without anyone to play it with.

PePe QuiCoSE
04-09-2012, 01:04 PM
the original dungeon run was a solo player game, probably worth looking for those files if PnP are up your alley.

Ranior
04-09-2012, 01:17 PM
I'm not a big fan of solo board gaming, and therefore I didn't find Dungeon Run to be too exciting in that aspect either. I wouldn't really say there is a lot of fun or excitement to be had there. You may find otherwise, but personally you may get a few plays out of the single player, but it would be pretty limited I would guess.


On the other hand...Dungeon Run may or may not be good for your group. It is a game primarily for fun, there is not much in terms of strategy. It is fun to play if you're looking to just have fun. I think it's a pretty good game, the components are quite nice.

With that being said, I'm not sure how many plays you'd get. If you're just starting to form up a game library, I'm not really sure that Dungeon Run has a place on it right away. It's a fun game, but it isn't my favorite or anything. It is fun and is unique, but I guess my point is without much strategy you don't feel like you have a ton of control over your ability to win, and that personally doesn't make me wanna come back to it way often.